X_snus_X

Russia
On FACEIT since 2021 84 matches tracked 43 matches in 30 days
ELO ▼ 56
2,271
30-day peak: 2,333
Rank EU
#109,385
Russia #30,735 in Russia
Last updated:

How does X_snus_X play?

Rating 1.04 (from 63 matches) K/R 0.74 ADR 79.4 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 63 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 29%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just above the average (50%).

Headshot rate 51%+1 pp · Ø 50% better than 55%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 3.4
Knife kills 3 in 84 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 38%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 82%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 6x 4K, 1 ace in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 84%
Enemies flashed per round 0.47+0.17 · Ø 0.30 better than 88%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +11 pp, ELO +149
= Stayed the same
K/R at 0.73, Rating at 1.04, ADR at 80.6
▼ Got worse
Headshots −10 pp

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months: 0.73 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −38 ELO, win rate 47%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Anubis
  2. Most kills in a match: 25 · Nuke
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage19
47% better than 31%
0.70 better than 30%
72.8 better than 12%
0.93 better than 16%
59% of 69 duels better than 87%
40% of 10 situations better than 56%
Ancient17
53% right on the average
0.72 better than 36%
80.5 better than 42%
1.00 better than 36%
59% of 66 duels better than 87%
36% of 11 situations better than 45%
Anubis16
63% better than 83%
0.76 better than 56%
77.4 better than 27%
1.06-
59% of 46 duels better than 89%
50% of 4 situations better than 80%
Dust 215
33% better than 5%
0.65 better than 10%
73.9 better than 14%
0.91-
28% of 43 duels better than 1%
33% of 6 situations better than 40%
Inferno12
75% -
0.87 -
93.9 -
1.32-
54% of 48 duels -
55% of 11 situations -
Nuke3
67% -
0.89 -
87.6 -
1.42-
75% of 4 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How X_snus_X plays

Across 84 matches X_snus_X averages K/R 0.74 and ADR 79.4; the rating across the 63 rated matches is 1.04. Biggest strength: Utility damage per round at 5.5, better than 84% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 51% headshots. The strongest map is Inferno with a 75% win rate in 12 matches. In 26 of 63 matches the rating was 1.10 or higher (41%), in 25 it was below 0.90. In 44 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: June 2026 at 1.05. Improved over the last three months: Win rate +11 pp, ELO +149. Got weaker: Headshots −10 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.04, ADR at 80.6. Last 30 days: 43 matches, win rate 58%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.