XXL_Ace

Russia
93 matches tracked 71 matches in 30 days
Last updated:

How does XXL_Ace play?

Rating 1.05 K/R 0.75 ADR 82.8 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 93 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 83%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 63%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so clearly above the average (0.98).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 1.08+0.10 · Ø 0.98 better than 86%
Pistol kills per match 2.2
Knife kills 1 in 93 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.3%+0.4 pp · Ø 12.9% better than 62%
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 2.3+0.1 · Ø 2.2 better than 66%
4Ks and aces 14x 4K, 1 ace in 93 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.6+0.5 · Ø 4.1 better than 64%
Enemies flashed per round 0.22−0.04 · Ø 0.26 better than 39%
Deaths per round 70%−3 pp · Ø 73% better than 82%

Progress

One value per month, dashed line is the level 7 average
Whether XXL_Ace is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 93 matches, all from the last 3 months.

Kills per round (K/R)

0.78
AugSepOct

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Anubis
  2. Highest rating in a match: 2.44 · Nuke
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
58% better than 77%
0.75 better than 69%
81.7 better than 68%
1.03 better than 68%
54% of 108 duels better than 74%
24% of 21 situations better than 16%
Ancient17
59% better than 79%
0.73 better than 54%
82.5 better than 66%
1.00 better than 55%
42% of 74 duels better than 9%
70% of 10 situations better than 99%
Dust 215
53% better than 60%
0.65 better than 18%
74.6 better than 25%
0.94 better than 28%
46% of 72 duels better than 28%
40% of 10 situations better than 55%
Anubis12
50% -
0.83 -
89.7 -
1.12-
47% of 66 duels -
50% of 6 situations -
Inferno9
44% -
0.80 -
87.7 -
1.13-
65% of 34 duels -
40% of 5 situations -
Nuke6
17% -
0.78 -
86.6 -
1.13-
36% of 22 duels -
71% of 7 situations -
Cache3
100% -
0.88 -
88.1 -
1.33-
43% of 7 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How XXL_Ace plays

Across 93 matches XXL_Ace averages K/R 0.75, ADR 82.8 and a rating of 1.05. Biggest strength: K/D at 1.08, better than 86% of level 7 players. Averages 16.5 kills per match with 47% headshots. The strongest map is Ancient with a 59% win rate in 17 matches. In 39 of 93 matches the rating was 1.10 or higher (42%), in 38 it was below 0.90. In 93 matches with detailed stats: 14 4Ks and 1 ace. Things go best on Mirage (+40 ELO, win rate 58%). Last 30 days: 71 matches, win rate 56%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.