XDshooter007

USA
97 matches tracked
Last updated:

How does XDshooter007 play?

Rating 1.09 K/R 0.75 ADR 83.9 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 97 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 18%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Average
Last one alive

22% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 22%−16 pp · Ø 38% better than 2%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 76%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 10%
AWP share of kills 12%+2 pp · Ø 10% better than 64%
K/D 1.13+0.15 · Ø 0.98 better than 87%
Pistol kills per match 2.2
Knife kills 3 in 97 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.7%+0.8 pp · Ø 12.9% better than 63%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.4+0.2 · Ø 2.2 better than 69%
4Ks and aces 11x 4K, 1 ace in 71 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.4 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+5 pp · Ø 36% better than 86%
Utility damage per round 7.4+3.2 · Ø 4.2 better than 96%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 78%
Deaths per round 67%−6 pp · Ø 73% better than 95%

Progress

One value per month, dashed line is the level 9 average
Whether XDshooter007 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 93 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.69
JulAugSepOct

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +29 ELO
24 matches · 50% win rate
Between 12:00 and 18:00 −26 ELO, win rate 48%

XDshooter007 loses the most ELO in match 1 of the day: +29 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.69 · Nuke
  2. Longest win streak: 6 wins in a row · Inferno
  3. Most kills in a match: 39 · Nuke

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno17
59% better than 64%
0.69 better than 29%
83.6 better than 68%
0.99 better than 36%
49% of 72 duels better than 34%
29% of 7 situations better than 29%
Ancient16
50% better than 43%
0.77 better than 68%
84.5 better than 73%
1.12 better than 84%
59% of 63 duels better than 89%
17% of 12 situations better than 8%
Anubis15
67% better than 93%
0.74 right on the average
83.5 better than 66%
1.09 better than 72%
53% of 58 duels better than 61%
36% of 11 situations better than 46%
Nuke15
60% better than 64%
0.79 better than 60%
84.2 better than 59%
1.17 better than 77%
63% of 40 duels better than 91%
54% of 13 situations better than 85%
Mirage14
57% -
0.84 -
89.9 -
1.24-
58% of 67 duels -
38% of 8 situations -
Dust 213
46% -
0.72 -
81.7 -
1.00-
53% of 51 duels -
20% of 5 situations -
Cache7
43% -
0.64 -
75.1 -
0.93-
50% of 24 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How XDshooter007 plays

Across 97 matches XDshooter007 averages K/R 0.75, ADR 83.9 and a rating of 1.09. Biggest strength: Utility damage per round at 7.4, better than 96% of level 9 players. Most room to improve: Clutch 1v1 won at 22%, better than only 2% of level 9 players. Averages 16.4 kills per match with 40% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 41 of 97 matches the rating was 1.10 or higher (42%), in 32 it was below 0.90. In 71 matches with detailed stats: 11 4Ks and 1 ace. XDshooter007 loses the most ELO in match 1 of the day (+29 ELO, win rate 50%). Last 30 days: 3 matches, win rate 67%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.