XDDreamer_

USA
On FACEIT since 2020 72 matches tracked 56 matches in 30 days
ELO ▲ 123
2,166
30-day peak: 2,177
Rank NA ▲ 891 places
#4,728
USA #2,634 in USA
30 days · prev. #5,619 · best #4,450
Last updated:

How does XDDreamer_ play?

Rating 1.06 K/R 0.77 ADR 84.0 from 72 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 72 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 26% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 14%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 53%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 2%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.1%).

2K rounds 13.8%+0.5 pp · Ø 13.3% better than 60%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 92%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 7x 4K, 2 aces in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 1.6−2.6 · Ø 4.2 better than 2%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 38%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether XDDreamer_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 56 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: September 2026 with 0.80.

Patterns

From the last 72 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −48 ELO
26 matches · 38% win rate

XDDreamer_ loses the most ELO on Mirage: −48 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 1.88 · Dust 2

Maps in detail

from the last 72 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
38% better than 10%
0.74 better than 53%
79.6 better than 46%
1.00 better than 42%
58% of 114 duels better than 87%
41% of 17 situations better than 57%
Dust 225
48% better than 38%
0.82 better than 82%
88.6 better than 84%
1.12 better than 77%
61% of 119 duels better than 92%
38% of 13 situations right on the average
Ancient10
80% -
0.75 -
84.6 -
1.05-
45% of 44 duels -
50% of 6 situations -
Anubis5
60% -
0.74 -
82.6 -
0.99-
43% of 23 duels -
0% of 2 situations -
Inferno3
67% -
0.76 -
80.8 -
1.13-
50% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How XDDreamer_ plays

Across 72 matches XDDreamer_ averages K/R 0.77, ADR 84.0 and a rating of 1.06. Biggest strength: Opening duels won at 58%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.6, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 49% headshots. The strongest map is Ancient with a 80% win rate in 10 matches. In 34 of 72 matches the rating was 1.10 or higher (47%), in 23 it was below 0.90. In 56 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: October 2026 at 1.08. XDDreamer_ loses the most ELO on Mirage (−48 ELO, win rate 38%). Things go best on Dust 2 (+24 ELO, win rate 48%). Last 30 days: 56 matches, win rate 57%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.