XCZLbKZJ3P

Côte d’Ivoire
On FACEIT since 2025 173 matches tracked 161 matches in 30 days
ELO ▲ 326
2,338
30-day peak: 2,582
Rank EU
#89,006
Côte d’Ivoire #34 in Côte d’Ivoire
Last updated:

How does XCZLbKZJ3P play?

Rating 1.07 K/R 0.81 ADR 88.5 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 173 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
EntryMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.8
Knife kills 2 in 173 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.1%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 73%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 86%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 41x 4K, 3 aces in 173 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.14−0.15 · Ø 0.29 better than 10%
Deaths per round 79%+7 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether XCZLbKZJ3P is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 173 matches, all from the last 3 months.

Kills per round (K/R)

0.80
SepOct

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +1 ELO
22 matches · 45% win rate
In match 2 of the day +31 ELO
26 matches · 46% win rate
On Fridays −30 ELO, win rate 48%

XCZLbKZJ3P loses the most ELO in match 4 of the day: +1 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.93 · Ancient
  2. Most kills in a match: 39 · Dust 2
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
65% better than 89%
0.85 better than 88%
90.3 better than 87%
1.13 better than 76%
53% of 277 duels better than 61%
33% of 21 situations better than 36%
Dust 241
46% better than 30%
0.76 better than 57%
84.8 better than 66%
1.00 better than 36%
56% of 255 duels better than 75%
38% of 13 situations right on the average
Ancient26
73% better than 98%
0.86 better than 88%
94.3 better than 92%
1.15 better than 82%
51% of 188 duels better than 45%
67% of 9 situations better than 97%
Anubis26
50% better than 40%
0.79 better than 70%
89.1 better than 84%
1.03 better than 46%
47% of 174 duels better than 27%
33% of 9 situations better than 37%
Nuke15
40% better than 10%
0.76 right on the average
83.1 better than 54%
0.95 better than 17%
42% of 93 duels better than 7%
67% of 3 situations better than 95%
Cache7
29% -
0.84 -
88.3 -
1.17-
40% of 50 duels -
100% of 6 situations -
Inferno7
14% -
0.77 -
86.0 -
1.05-
36% of 45 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How XCZLbKZJ3P plays

Across 173 matches XCZLbKZJ3P averages K/R 0.81, ADR 88.5 and a rating of 1.07. Biggest strength: Rounds with first kill at 15%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 47% headshots. The strongest map is Ancient with a 73% win rate in 26 matches. In 74 of 173 matches the rating was 1.10 or higher (43%), in 58 it was below 0.90. In 173 matches with detailed stats: 41 4Ks and 3 aces. XCZLbKZJ3P loses the most ELO in match 4 of the day (+1 ELO, win rate 45%). Things go best on Mirage (+76 ELO, win rate 65%). Match no. 3 of the day goes best: 67% win rate, +61 ELO. Last 30 days: 161 matches, win rate 53%, net ELO +164.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.