XAMOXIS-
How does XAMOXIS- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Strength58% of opening duels won and so well above the average (50%).
Clutch
Strength2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength1.22 K/D and so well above the average (0.99).
Impact
StrengthExactly 3 kills in 6.1% of rounds and so well above the average (3.9%).
Utility and deaths
Average0.15 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Feb to Apr 2026.
Kills per round (K/R)
Best month: October 2026 with 0.91. Last 3 months: 0.88 (at the start 0.75). Well above the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.27.
Damage per round (ADR)
Best month: May 2026 with 94.3. Last 3 months: 91.0 (at the start 77.8). Well above the average (79.2).
Share of headshot kills
Best month: April 2026 with 58%. Last 3 months: 56% (at the start 53%). Well above the average (47%).
Matches won (win rate)
Best month: April 2026 with 55%. Last 3 months: 49% (at the start 45%). Just above the average (48%).
Best month: August 2026 with 2,067.
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 188 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
XAMOXIS- loses the most ELO in match 4 of the day: −49 ELO, 32% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Anubis
- Highest rating in a match: 2.61 · Anubis
- Longest win streak: 8 wins in a row · Ancient
Maps in detail
from the last 188 matchesCompared with players on the same level who have at least 15 matches on the map.
How XAMOXIS- plays
Across 188 matches XAMOXIS- averages K/R 0.85 and ADR 88.4; the rating across the 138 rated matches is 1.22. Biggest strength: Rating at 1.22, better than 98% of level 8 players. Most room to improve: Utility damage per round at 2.9, better than only 20% of level 8 players. Averages 19.1 kills per match with 55% headshots. The strongest map is Cache with a 75% win rate in 16 matches. In 83 of 138 matches the rating was 1.10 or higher (60%), in 29 it was below 0.90. In 138 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: October 2026 at 1.27. XAMOXIS- loses the most ELO in match 4 of the day (−49 ELO, win rate 32%). Things go best on Anubis (+27 ELO, win rate 55%). Match no. 2 of the day goes best: 69% win rate, +27 ELO. Improved over the last three months: K/R +0.13, ADR +13.2, Headshots +3 pp, Win rate +4 pp. Last 30 days: 60 matches, win rate 53%, net ELO −22.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.