X18Bemaquze

Russia
On FACEIT since 2022 160 matches tracked 114 matches in 30 days
ELO ▲ 341
2,227
30-day peak: 2,227
Rank EU
#124,558
Russia #35,480 in Russia
Last updated:

How does X18Bemaquze play?

Rating 0.98 K/R 0.72 ADR 78.7 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 160 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Weakness
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 2.4
Knife kills 5 in 160 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.3%).

2K rounds 12.8%−0.5 pp · Ø 13.3% better than 33%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 26x 4K, 1 ace in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 38%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether X18Bemaquze is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 145 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.71
JulAugSepOct

Best month: July 2026 with 0.78.

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
33 matches · 42% win rate
In match 4 of the day ±0 ELO
21 matches · 38% win rate
On Sundays +51 ELO, win rate 41%

X18Bemaquze loses the most ELO on Mirage: −29 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Inferno
  2. Longest win streak: 5 wins in a row · Nuke
  3. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
50% better than 44%
0.72 better than 41%
77.2 better than 31%
1.01 better than 42%
45% of 205 duels better than 18%
25% of 24 situations better than 18%
Mirage33
42% better than 18%
0.70 better than 33%
76.3 better than 29%
0.93 better than 20%
50% of 159 duels better than 45%
40% of 15 situations better than 55%
Anubis23
35% better than 8%
0.62 better than 5%
72.5 better than 10%
0.86 better than 4%
45% of 128 duels better than 16%
56% of 9 situations better than 88%
Nuke23
57% better than 58%
0.84 better than 78%
91.7 better than 86%
1.13 better than 69%
56% of 87 duels better than 67%
31% of 13 situations better than 27%
Ancient19
47% better than 34%
0.70 better than 28%
80.0 better than 41%
0.95 better than 23%
46% of 84 duels better than 21%
36% of 11 situations better than 45%
Inferno18
44% better than 22%
0.73 right on the average
77.2 better than 34%
0.99 better than 35%
50% of 102 duels better than 39%
40% of 10 situations better than 58%
Cache4
50% -
0.79 -
81.3 -
1.04-
53% of 17 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How X18Bemaquze plays

Across 160 matches X18Bemaquze averages K/R 0.72, ADR 78.7 and a rating of 0.98. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 44% headshots. The strongest map is Nuke with a 57% win rate in 23 matches. In 55 of 160 matches the rating was 1.10 or higher (34%), in 65 it was below 0.90. In 139 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: July 2026 at 1.06. X18Bemaquze loses the most ELO on Mirage (−29 ELO, win rate 42%). Things go best on Dust 2 (+57 ELO, win rate 50%). Last 30 days: 114 matches, win rate 47%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.