Woro2k

Ukraine
FACEIT verified FACEIT verified On FACEIT since 2019 669 matches tracked 75 matches in 30 days
ELO ▲ 222
3,951
30-day peak: 4,042
Rank EU ▼ 43 places
#158
Ukraine #10 in Ukraine
30 days · prev. #115 · best #96
Last updated:

How does Woro2k play?

Rating 1.24 (from 490 matches) K/R 0.88 ADR 91.5 from 669 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 490 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 34% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 9% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average. More 1v1 and 1v2 wins than the level 10 · 3,500+ ELO average.
AWPerClutcher
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (455 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

62% of opening duels won and so well above the average (55%).

Rounds with first kill 13%+1 pp · Ø 12% better than 67%
Opening duels won 62%+7 pp · Ø 55% better than 93%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 35%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 93%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (53%).

Headshot rate 42%−11 pp · Ø 53% better than 9%
AWP share of kills 33%+19 pp · Ø 14% better than 90%
K/D 1.32+0.20 · Ø 1.12 better than 87%
Pistol kills per match 2.8 from the last 490
Knife kills 4 in 490 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.5% of rounds and so clearly above the average (14.6%).

2K rounds 16.5%+1.9 pp · Ø 14.6% better than 86%
3K rounds 5.7%+1.1 pp · Ø 4.6% better than 81%
MVPs per match 2.8+0.2 · Ø 2.6 better than 67%
4Ks and aces 93x 4K, 12 aces in 455 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 40%+6 pp · Ø 34% better than 89%
Utility damage per round 4.5+0.6 · Ø 3.9 better than 67%
Enemies flashed per round 0.36+0.01 · Ø 0.35 better than 56%
Deaths per round 67%−3 pp · Ø 70% better than 71%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +5 pp, ELO +336
= Stayed the same
K/R at 0.87, ADR at 91.1, Win rate at 54%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.85
AprMayJunJulAugSepOct

Best month: May 2026 with 1.03. Last 3 months unchanged at 0.87. Clearly above the average (0.79).

Patterns

From the last 490 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −84 ELO
34 matches · 50% win rate
On Anubis −44 ELO
39 matches · 49% win rate
On Tuesdays −275 ELO, win rate 45%

Woro2k loses the most ELO on Nuke: −84 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 49 · Dust 2
  2. Highest rating in a match: 2.48 · Mirage
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 490 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage155
59% better than 57%
0.88 better than 81%
90.7 better than 71%
1.25 better than 83%
64% of 699 duels better than 93%
40% of 110 situations better than 52%
Dust 2123
49% better than 19%
0.88 better than 79%
93.7 better than 81%
1.24 better than 77%
59% of 665 duels better than 70%
41% of 92 situations better than 54%
Ancient93
58% better than 46%
0.88 better than 84%
90.3 better than 70%
1.24 better than 83%
63% of 379 duels better than 91%
35% of 72 situations better than 38%
Anubis39
49% better than 21%
0.85 better than 75%
88.0 better than 60%
1.22 better than 77%
62% of 161 duels better than 85%
41% of 29 situations better than 54%
Cache35
57% -
0.88 -
93.3 -
1.26-
58% of 154 duels -
44% of 32 situations -
Nuke34
50% better than 36%
0.86 better than 83%
85.4 better than 63%
1.22 better than 86%
65% of 133 duels better than 97%
36% of 28 situations better than 40%
Inferno11
18% -
0.83 -
89.2 -
1.18-
44% of 25 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Woro2k plays

Across 669 matches Woro2k averages K/R 0.88 and ADR 91.5; the rating across the 490 rated matches is 1.24. Biggest strength: Opening duels won at 62%, better than 93% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 42%, better than only 9% of level 10 · 3,500+ ELO players. Averages 18.8 kills per match with 42% headshots. The strongest map is Mirage with a 59% win rate in 155 matches. In 304 of 490 matches the rating was 1.10 or higher (62%), in 86 it was below 0.90. In 455 matches with detailed stats: 93 4Ks and 12 aces. Best month by rating: August 2026 at 1.25. Woro2k loses the most ELO on Nuke (−84 ELO, win rate 50%). Things go best on Mirage (+502 ELO, win rate 59%). Match no. 3 of the day goes best: 64% win rate, +219 ELO. Improved over the last three months: Headshots +5 pp, ELO +336. Unchanged in recent months: K/R at 0.87, ADR at 91.1, Win rate at 54%. Last 30 days: 75 matches, win rate 56%, net ELO +216.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.