Woooperrrrrr

Turkey
224 matches tracked 91 matches in 30 days
Last updated:

How does Woooperrrrrr play?

Rating 0.97 (from 113 matches) K/R 0.70 ADR 73.3 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 56%
Rating spread from 113 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 21% very weak below 0.75 23%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 28%
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 35%−4 pp better than 29%
Clutch 1v2 won 22%+1 pp better than 54%
Clutch kills per match 1.7+0.1 better than 57%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 43%−8 pp better than 11%
AWP share of kills 19%+8 pp better than 84%
K/D 1.01−0.02 better than 38%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.2%−1.1 pp better than 18%
Rounds with 3K 3.4%−0.7 pp better than 20%
MVPs per match 2.1−0.2 better than 23%
4Ks and aces 23x 4K, 4 aces in 193 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 62%
Utility damage per round 4.10.0 level
Enemies flashed per round 0.41+0.11 better than 79%
Rounds with a death 69%−3.0 pp better than 78%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +9 pp, ELO +176
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, ADR −9.9, Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.69 (at the start 0.79).

Patterns

From the last 224 matches, each row based on 20+ matches.

Where does the ELO go?

From match 5 of the day −58 ELO
51 matches · 49% wins
On Anubis −51 ELO
37 matches · 70% wins
In match 2 of the day +9 ELO
52 matches · 50% wins

Woooperrrrrr loses the most ELO from match 5 of the day: −58 ELO, 49% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Ancient
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 37 · Ancient

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 272
44% better than 21%
0.70 better than 30%
72.6 better than 12%
0.97–
50% of 263 duels better than 43%
33% of 43 situations better than 37%
Anubis37
70% better than 93%
0.70 better than 27%
75.1 better than 18%
0.91–
48% of 153 duels better than 27%
36% of 28 situations better than 41%
Mirage25
52% level
0.69 better than 24%
71.6 better than 9%
0.93–
56% of 82 duels better than 75%
35% of 26 situations better than 38%
Inferno21
67% better than 88%
0.75 level
79.8 better than 33%
1.04–
62% of 86 duels better than 84%
35% of 17 situations better than 42%
Vertigo19
53% –
0.64 –
67.8 –
0.94–
53% of 55 duels –
8% of 12 situations –
Cache15
60% –
0.66 –
69.3 –
0.95–
57% of 46 duels –
38% of 8 situations –
Ancient13
77% –
0.77 –
80.2 –
1.26–
51% of 57 duels –
57% of 7 situations –
Train12
67% –
0.70 –
73.6 –
1.00–
52% of 48 duels –
57% of 7 situations –
Nuke8
38% –
0.69 –
69.7 –
0.96–
34% of 35 duels –
29% of 7 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Woooperrrrrr plays

Across 224 matches Woooperrrrrr averages K/R 0.70 and ADR 73.3; the rating across the 113 rated matches is 0.97. Biggest strength: Rounds with a death at 69%. That is better than 78% of players on level 10. Most room to improve: Damage per round (ADR) at 73.3. That is better than only 9% of players on level 10. On average 15.5 kills per match, 43% of them headshots. The strongest map is Ancient with a 77% win rate in 13 matches. In 34 of 113 matches the rating was 1.10 or higher (30%), in 50 it was below 0.90. In 193 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: September 2026 at 0.99. Woooperrrrrr loses the most ELO from match 5 of the day (−58 ELO, win rate 49%). Things go best on Dust 2 (+38 ELO, win rate 44%). Improved over the last three months: Win rate +9 pp, ELO +176. Got weaker: K/R −0.10, ADR −9.9, Headshots −2 pp. Last 30 days: 91 matches, win rate 64%, ELO balance +76.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.