WooDoo_-
How does WooDoo_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).
Compared with 2,322 players in this group, each player over up to their last 100 matches.
Opening
Strength62% of opening duels won and so well above the average (52%).
Clutch
Strength53% of 1v1s won and so well above the average (39%).
Weapons and aim
Average1.25 K/D and so well above the average (1.04).
Impact
StrengthExactly 2 kills in 17.0% of rounds and so well above the average (13.5%).
Utility and deaths
Average48% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.98. Last 3 months: 0.91 (at the start 0.78). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.40. Last 3 months: 1.27 (at the start 1.08). Well above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 102.8. Last 3 months: 97.8 (at the start 83.4). Well above the average (80.9).
Share of headshot kills
Best month: July 2026 with 46%. Last 3 months: 43% (at the start 44%). Well below the average (50%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months unchanged at 50%. Right on the average (50%).
Best month: October 2026 with 2,298. Last 3 months: 2,250 (at the start 2,195).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 85%.
Patterns
From the last 134 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
WooDoo_- loses the most ELO on Mirage: −43 ELO, 55% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 2.54 · Anubis
- Most kills in a match: 47 · Mirage
Maps in detail
from the last 134 matchesCompared with players on the same level who have at least 15 matches on the map.
How WooDoo_- plays
Across 134 matches WooDoo_- averages K/R 0.89, ADR 95.2 and a rating of 1.24. Biggest strength: Utility hit rate at 48%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 19.9 kills per match with 43% headshots. The strongest map is Anubis with a 61% win rate in 23 matches. In 77 of 134 matches the rating was 1.10 or higher (57%), in 35 it was below 0.90. In 106 matches with detailed stats: 45 4Ks and 5 aces. Best month by rating: October 2026 at 1.40. WooDoo_- loses the most ELO on Mirage (−43 ELO, win rate 55%). Things go best in match 3 of the day (−24 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, −24 ELO. Improved over the last three months: K/R +0.13, Rating +0.19, ADR +14.4, ELO +55. Unchanged in recent months: Headshots at 43%, Win rate at 50%. Last 30 days: 51 matches, win rate 57%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.