Wolf-001
Name history of Wolf-001
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).
Compared with 1,551 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (50%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.90 K/D and so slightly below the average (0.98).
Impact
WeaknessExactly 2 kills in 11.5% of rounds and so clearly below the average (12.9%).
Utility and deaths
Average6.2 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.71. Last 3 months: 0.66 (at the start 0.71). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 0.98. Last 3 months: 0.90 (at the start 0.96). Clearly below the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 82.4. Last 3 months: 76.2 (at the start 81.8). Slightly below the average (78.9).
Share of headshot kills
Best month: June 2026 with 50%. Last 3 months: 48% (at the start 45%). Right on the average (48%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 54% (at the start 49%). Well above the average (45%).
Best month: October 2026 with 2,003. Last 3 months: 1,982 (at the start 1,626).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 251 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Wolf-001 loses the most ELO on Inferno: −39 ELO, 56% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Anubis
- Most kills in a match: 36 · Anubis
- Highest rating in a match: 1.89 · Dust 2
Maps in detail
from the last 251 matchesCompared with players on the same level who have at least 15 matches on the map.
How Wolf-001 plays
Across 251 matches Wolf-001 averages K/R 0.67, ADR 77.8 and a rating of 0.92. Biggest strength: Utility damage per round at 6.2, better than 90% of level 9 players. Most room to improve: Opening duels won at 44%, better than only 7% of level 9 players. Averages 15.1 kills per match with 47% headshots. The strongest map is Dust 2 with a 56% win rate in 57 matches. In 69 of 251 matches the rating was 1.10 or higher (27%), in 123 it was below 0.90. In 173 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: July 2026 at 0.98. Wolf-001 loses the most ELO on Inferno (−39 ELO, win rate 56%). Things go best on Mirage (+129 ELO, win rate 45%). Match no. 3 of the day goes best: 58% win rate, −21 ELO. Improved over the last three months: Headshots +3 pp, Win rate +5 pp, ELO +356. Got weaker: K/R −0.05, Rating −0.06, ADR −5.6. Last 30 days: 68 matches, win rate 53%, net ELO −3.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.