Wobis

Paraguay
184 matches tracked 20 matches in 30 days
Last updated:

How does Wobis play?

Rating 1.00 K/R 0.71 ADR 80.4 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 184 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 13% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Headshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

63% headshots and so well above the average (51%).

Headshot rate 63%+12 pp · Ø 51% better than 98%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 0.97−0.07 · Ø 1.04 better than 20%
Pistol kills per match 3.3
Knife kills 7 in 184 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 39%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 24%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 23x 4K, 5 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 90%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 55%
Enemies flashed per round 0.41+0.11 · Ø 0.30 better than 79%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.06, Headshots +4 pp, ELO +50
= Stayed the same
K/R at 0.72, ADR at 81.0
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.72 (at the start 0.69). Just below the average (0.74).

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −60 ELO
37 matches · 46% win rate
On Anubis −59 ELO
32 matches · 50% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 40%
On Tuesdays ±0 ELO, win rate 38%

Wobis loses the most ELO in match 1 of the day: −60 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 2.17 · Mirage
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
55% better than 60%
0.70 better than 27%
79.9 better than 42%
0.99 better than 31%
51% of 418 duels better than 45%
42% of 31 situations better than 60%
Anubis32
50% better than 40%
0.75 right on the average
82.2 better than 54%
1.01 better than 38%
48% of 146 duels better than 27%
42% of 19 situations better than 57%
Dust 222
59% better than 73%
0.72 better than 36%
81.9 better than 52%
1.02 better than 39%
55% of 112 duels better than 67%
17% of 6 situations better than 7%
Ancient19
53% right on the average
0.65 better than 9%
75.0 better than 15%
0.92 better than 13%
49% of 73 duels better than 31%
40% of 5 situations better than 56%
Cache14
36% -
0.81 -
83.3 -
1.11-
64% of 73 duels -
50% of 10 situations -
Inferno13
31% -
0.71 -
87.8 -
0.99-
50% of 74 duels -
50% of 4 situations -
Nuke6
50% -
0.56 -
66.6 -
0.80-
39% of 28 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Wobis plays

Across 184 matches Wobis averages K/R 0.71, ADR 80.4 and a rating of 1.00. Biggest strength: Headshot rate at 63%, better than 98% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 3.6%, better than only 24% of level 10 · 2,500-2,749 ELO players. Averages 15.7 kills per match with 63% headshots. The strongest map is Dust 2 with a 59% win rate in 22 matches. In 61 of 184 matches the rating was 1.10 or higher (33%), in 72 it was below 0.90. In 134 matches with detailed stats: 23 4Ks and 5 aces. Best month by rating: September 2026 at 1.07. Wobis loses the most ELO in match 1 of the day (−60 ELO, win rate 46%). Things go best on Mirage (+79 ELO, win rate 55%). Match no. 4 of the day goes best: 63% win rate. Improved over the last three months: Rating +0.06, Headshots +4 pp, ELO +50. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.72, ADR at 81.0. Last 30 days: 20 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.