Winston1874

Ukraine
93 matches tracked 48 matches in 30 days
Last updated:

How does Winston1874 play?

Rating 1.07 K/R 0.78 ADR 85.9 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 93 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 14%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 47%−2 pp · Ø 49% better than 23%

Clutch

Average
Last one alive

19% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 19%−19 pp · Ø 38% better than 1%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 91%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so clearly above the average (0.97).

Headshot rate 47%−1 pp · Ø 48% better than 50%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.09+0.12 · Ø 0.97 better than 81%
Pistol kills per match 2.2
Knife kills 1 in 93 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (3.8%).

2K rounds 13.2%+0.4 pp · Ø 12.8% better than 52%
3K rounds 5.1%+1.3 pp · Ø 3.8% better than 91%
MVPs per match 2.5+0.3 · Ø 2.2 better than 81%
4Ks and aces 9x 4K, 0 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (36%).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 39%
Enemies flashed per round 0.16−0.11 · Ø 0.27 better than 19%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 85.6
▼ Got worse
K/R −0.06, Rating −0.09, Headshots −9 pp, Win rate −5 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.77 (at the start 0.83). Clearly above the average (0.71).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −62 ELO
20 matches · 50% win rate
In match 2 of the day −22 ELO
23 matches · 43% win rate

Winston1874 loses the most ELO on Dust 2: −62 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Nuke
  2. Longest win streak: 6 wins in a row · Nuke
  3. Most kills in a match: 35 · Nuke

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
62% better than 86%
0.79 better than 78%
88.7 better than 88%
1.09 better than 75%
49% of 121 duels better than 42%
38% of 16 situations right on the average
Dust 220
50% right on the average
0.80 better than 86%
86.9 better than 84%
1.09 better than 78%
51% of 81 duels better than 54%
23% of 13 situations better than 16%
Ancient12
50% -
0.68 -
78.9 -
0.91-
44% of 52 duels -
17% of 6 situations -
Anubis12
50% -
0.77 -
82.4 -
1.08-
41% of 39 duels -
17% of 6 situations -
Nuke11
55% -
0.77 -
83.1 -
1.07-
57% of 47 duels -
14% of 7 situations -
Inferno5
80% -
0.83 -
91.4 -
1.10-
71% of 14 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Winston1874 plays

Across 93 matches Winston1874 averages K/R 0.78, ADR 85.9 and a rating of 1.07. Biggest strength: 3K rounds at 5.1%, better than 91% of level 8 players. Most room to improve: Clutch 1v1 won at 19%, better than only 1% of level 8 players. Averages 16.9 kills per match with 47% headshots. The strongest map is Mirage with a 62% win rate in 29 matches. In 41 of 93 matches the rating was 1.10 or higher (44%), in 29 it was below 0.90. In 66 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: June 2026 at 1.11. Winston1874 loses the most ELO on Dust 2 (−62 ELO, win rate 50%). Got weaker: K/R −0.06, Rating −0.09, Headshots −9 pp, Win rate −5 pp. Unchanged in recent months: ADR at 85.6. Last 30 days: 48 matches, win rate 54%, net ELO −94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.