WiciaKicia

Albania
On FACEIT since 2021 310 matches tracked 75 matches in 30 days
ELO ▼ 54
3,021
30-day peak: 3,195
Rank EU ▼ 3,559 places
#7,543
Albania #54 in Albania
30 days · prev. #3,984 · best #3,818
Last updated:

How does WiciaKicia play?

Rating 0.97 K/R 0.68 ADR 75.6 from 310 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 310 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (242 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 47%−5 pp · Ø 52% better than 11%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%−3 pp · Ø 42% better than 48%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 14%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 6%−6 pp · Ø 12% better than 37%
K/D 0.97−0.08 · Ø 1.05 better than 14%
Pistol kills per match 2.4

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.2%).

2K rounds 12.4%−1.1 pp · Ø 13.5% better than 16%
3K rounds 3.3%−0.9 pp · Ø 4.2% better than 12%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 24x 4K, 3 aces in 242 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.32).

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 56%
Enemies flashed per round 0.43+0.11 · Ø 0.32 better than 80%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +4 pp, ELO +340
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, Rating −0.07, ADR −7.8, Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months: 0.67 (at the start 0.71). Clearly below the average (0.75).

Patterns

From the last 310 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Wednesdays +59 ELO, win rate 47%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Anubis
  2. Longest win streak: 11 wins in a row · Dust 2
  3. Highest rating in a match: 2.18 · Dust 2

Maps in detail

from the last 310 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
49% better than 25%
0.71 better than 26%
77.7 better than 27%
1.02 better than 34%
46% of 284 duels better than 15%
38% of 52 situations better than 47%
Dust 269
61% better than 72%
0.67 better than 13%
73.4 better than 11%
0.97 better than 17%
49% of 239 duels better than 30%
48% of 42 situations better than 73%
Ancient55
51% better than 34%
0.65 better than 7%
73.8 better than 11%
0.94 better than 12%
52% of 197 duels better than 46%
58% of 33 situations better than 91%
Anubis45
56% right on the average
0.67 better than 14%
76.2 better than 22%
0.92 better than 10%
41% of 204 duels better than 4%
19% of 26 situations better than 10%
Cache31
45% better than 11%
0.70 better than 13%
76.3 better than 13%
0.98 better than 11%
50% of 111 duels better than 24%
40% of 30 situations better than 54%
Nuke18
33% better than 3%
0.63 better than 3%
71.3 better than 6%
0.90 better than 4%
45% of 56 duels better than 11%
13% of 8 situations better than 5%
Inferno16
56% better than 31%
0.70 better than 20%
81.7 better than 38%
1.01 better than 21%
54% of 80 duels better than 38%
29% of 7 situations better than 26%

Compared with players on the same level who have at least 15 matches on the map.

How WiciaKicia plays

Across 310 matches WiciaKicia averages K/R 0.68, ADR 75.6 and a rating of 0.97. Most room to improve: Opening duels won at 47%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 15.0 kills per match with 53% headshots. The strongest map is Dust 2 with a 61% win rate in 69 matches. In 104 of 310 matches the rating was 1.10 or higher (34%), in 142 it was below 0.90. In 242 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: July 2026 at 1.03. Things go best on Cache (+138 ELO, win rate 45%). Improved over the last three months: Win rate +4 pp, ELO +340. Got weaker: K/R −0.04, Rating −0.07, ADR −7.8, Headshots −2 pp. Last 30 days: 75 matches, win rate 49%, net ELO +414.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.