Whixistant

Sweden
On FACEIT since 2016 79 matches tracked 20 matches in 30 days
Last updated:

How does Whixistant play?

Rating 0.98 K/R 0.69 ADR 76.8 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 79 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 24% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 8%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.02−0.01 · Ø 1.03 better than 46%
Pistol kills per match 2.4
Zeus kills2 in 79 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 18%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 5x 4K, 1 ace in 49 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.72 enemies flashed per round and so well above the average (0.29).

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 6.1+1.9 · Ø 4.2 better than 89%
Enemies flashed per round 0.72+0.43 · Ø 0.29 better than 99%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.06, Headshots +3 pp, Win rate +10 pp, ELO +126
= Stayed the same
K/R at 0.69, ADR at 76.7
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months unchanged at 0.69. Clearly below the average (0.74).

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −2 ELO
23 matches · 52% win rate

Whixistant loses the most ELO on Dust 2: −2 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Highest rating in a match: 1.56 · Mirage
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
52% right on the average
0.75 better than 57%
80.4 better than 49%
1.08 better than 67%
45% of 64 duels better than 20%
30% of 23 situations better than 29%
Ancient17
65% better than 87%
0.66 better than 14%
73.5 better than 12%
0.97 better than 29%
59% of 37 duels better than 88%
29% of 17 situations better than 29%
Mirage16
38% better than 9%
0.65 better than 12%
72.5 better than 13%
0.94 better than 21%
54% of 46 duels better than 67%
35% of 17 situations better than 41%
Anubis10
40% -
0.68 -
79.0 -
0.86-
45% of 22 duels -
33% of 6 situations -
Inferno7
43% -
0.65 -
77.3 -
0.88-
54% of 13 duels -
43% of 7 situations -
Cache4
50% -
0.77 -
85.2 -
1.10-
70% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Whixistant plays

Across 79 matches Whixistant averages K/R 0.69, ADR 76.8 and a rating of 0.98. Biggest strength: Utility damage per round at 6.1, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 40% headshots. The strongest map is Ancient with a 65% win rate in 17 matches. In 23 of 79 matches the rating was 1.10 or higher (29%), in 35 it was below 0.90. In 49 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: September 2026 at 1.17. Whixistant loses the most ELO on Dust 2 (−2 ELO, win rate 52%). Improved over the last three months: Rating +0.06, Headshots +3 pp, Win rate +10 pp, ELO +126. Unchanged in recent months: K/R at 0.69, ADR at 76.7. Last 30 days: 20 matches, win rate 55%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.