Whitar

Russia
On FACEIT since 2019 154 matches tracked 50 matches in 30 days
ELO ▲ 76
2,286
30-day peak: 2,286
Rank EU
#104,393
Russia #29,711 in Russia
Last updated:

How does Whitar play?

Rating 1.07 (from 104 matches) K/R 0.77 ADR 84.5 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 104 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 19% very weak below 0.75 16%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

55% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 55%+16 pp · Ø 39% better than 99%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.08+0.05 · Ø 1.03 better than 62%
Pistol kills per match 2.9
Knife kills 7 in 151 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.4%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 85%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 64%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 12x 4K, 4 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
K/R at 0.77, ADR at 83.5, Headshots at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.82
AprMayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months unchanged at 0.77. Slightly above the average (0.74).

Patterns

From the last 151 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
51 matches · 59% win rate
In match 1 of the day −30 ELO
37 matches · 46% win rate
Between 12:00 and 18:00 −49 ELO, win rate 44%
On Tuesdays ±0 ELO, win rate 42%

Whitar loses the most ELO on Mirage: −30 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.31 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
59% better than 76%
0.80 better than 73%
86.2 better than 74%
1.07 better than 60%
48% of 153 duels better than 30%
67% of 18 situations better than 97%
Dust 240
43% better than 20%
0.75 right on the average
81.8 better than 53%
1.05 better than 53%
54% of 114 duels better than 65%
50% of 18 situations better than 81%
Ancient23
61% better than 80%
0.78 better than 66%
88.8 better than 81%
1.17 better than 85%
49% of 67 duels better than 35%
44% of 9 situations better than 66%
Anubis16
38% better than 8%
0.68 better than 20%
78.9 better than 36%
0.98-
41% of 49 duels better than 5%
67% of 6 situations better than 95%
Nuke14
50% -
0.76 -
85.1 -
1.04-
56% of 34 duels -
33% of 3 situations -
Cache3
33% -
0.72 -
79.0 -
1.11-
44% of 9 duels -
60% of 5 situations -
Inferno3
67% -
0.98 -
97.4 -
1.34-
71% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Whitar plays

Across 151 matches Whitar averages K/R 0.77 and ADR 84.5; the rating across the 104 rated matches is 1.07. Biggest strength: Clutch 1v1 won at 55%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 49% headshots. The strongest map is Ancient with a 61% win rate in 23 matches. In 48 of 104 matches the rating was 1.10 or higher (46%), in 37 it was below 0.90. In 104 matches with detailed stats: 12 4Ks and 4 aces. Best month by rating: October 2026 at 1.15. Whitar loses the most ELO on Mirage (−30 ELO, win rate 59%). Things go best from match 5 of the day (−24 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, −24 ELO. Improved over the last three months: Win rate +4 pp. Unchanged in recent months: K/R at 0.77, ADR at 83.5, Headshots at 49%. Last 30 days: 50 matches, win rate 56%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.