Wesp1r

Russia
On FACEIT since 2019 229 matches tracked 61 matches in 30 days
ELO ▼ 269
2,091
30-day peak: 2,360
Rank EU
#186,352
Russia #52,787 in Russia
Last updated:

How does Wesp1r play?

Rating 1.04 K/R 0.74 ADR 80.5 from 229 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 229 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 1.03+0.01 · Ø 1.02 better than 52%
Pistol kills per match 2.8
Knife kills 4 in 229 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.4%+0.1 pp · Ø 13.3% better than 49%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 44%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 41x 4K, 1 ace in 187 matches

Utility and deaths

Weakness
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 22%−13 pp · Ø 35% better than 1%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 12%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 20%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
ELO at 2,121
▼ Got worse
K/R −0.06, Rating −0.08, ADR −6.1, Headshots −7 pp, Win rate −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.73 (at the start 0.79). Just below the average (0.74).

Patterns

From the last 229 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −120 ELO
76 matches · 42% win rate
On Ancient −60 ELO
23 matches · 39% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 43%
On Tuesdays +30 ELO, win rate 41%

Wesp1r loses the most ELO in match 1 of the day: −120 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Anubis
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 2.34 · Mirage

Maps in detail

from the last 229 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
49% better than 40%
0.73 right on the average
79.2 better than 44%
1.00 better than 42%
49% of 407 duels better than 40%
50% of 42 situations better than 80%
Dust 264
44% better than 25%
0.71 better than 36%
76.8 better than 29%
1.01 better than 42%
45% of 306 duels better than 18%
47% of 36 situations better than 76%
Anubis45
49% better than 38%
0.78 better than 71%
85.8 better than 77%
1.08 better than 67%
53% of 253 duels better than 61%
23% of 30 situations better than 18%
Ancient23
39% better than 12%
0.73 better than 43%
78.3 better than 32%
1.01 better than 42%
52% of 145 duels better than 55%
36% of 11 situations better than 45%
Nuke12
58% -
0.80 -
84.5 -
1.16-
38% of 64 duels -
50% of 4 situations -
Cache8
63% -
0.79 -
87.7 -
1.12-
56% of 27 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Wesp1r plays

Across 229 matches Wesp1r averages K/R 0.74, ADR 80.5 and a rating of 1.04. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 22%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 48% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 89 of 229 matches the rating was 1.10 or higher (39%), in 85 it was below 0.90. In 187 matches with detailed stats: 41 4Ks and 1 ace. Best month by rating: July 2026 at 1.14. Wesp1r loses the most ELO in match 1 of the day (−120 ELO, win rate 42%). Things go best from match 5 of the day (+30 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +30 ELO. Got weaker: K/R −0.06, Rating −0.08, ADR −6.1, Headshots −7 pp, Win rate −5 pp. Unchanged in recent months: ELO at 2,121. Last 30 days: 61 matches, win rate 46%, net ELO −120.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.