WenlloyZzz

Belarus
On FACEIT since 2019 61 matches tracked 20 matches in 30 days
Last updated:

How does WenlloyZzz play?

Rating 1.12 (from 21 matches) K/R 0.82 ADR 87.5 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 21 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 29% good 1.10 to 1.29 24% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. More damage per round than the level 8 average.
Multi-killsEntryDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so clearly above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 52%+3 pp · Ø 49% better than 67%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 16%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 13%
AWP share of kills 8%−3 pp · Ø 11% better than 46%
K/D 1.09+0.12 · Ø 0.97 better than 81%
Pistol kills per match 2.4
Knife kills 1 in 61 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.5% of rounds and so well above the average (3.8%).

2K rounds 14.6%+1.8 pp · Ø 12.8% better than 84%
3K rounds 6.5%+2.7 pp · Ø 3.8% better than 99%
MVPs per match 2.9+0.7 · Ø 2.2 better than 98%
4Ks and aces 5x 4K, 0 aces in 20 matches

Utility and deaths

Weakness
Nades, flashes and deaths

30% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 30%−6 pp · Ø 36% better than 17%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 21%
Enemies flashed per round 0.34+0.07 · Ø 0.27 better than 69%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.84, ADR at 88.6
▼ Got worse
Win rate −3 pp

Sep to Oct 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.85
MarAprMayJunJulAugSepOct

Best month: June 2026 with 0.99. Last 3 months: 0.84 (at the start 0.81). Well above the average (0.71).

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −29 ELO
21 matches · 48% win rate
Between 12:00 and 18:00 −29 ELO, win rate 33%

WenlloyZzz loses the most ELO on Dust 2: −29 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Anubis
  2. Highest rating in a match: 1.64 · Nuke
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
48% better than 42%
0.78 better than 80%
82.8 better than 67%
1.03-
59% of 39 duels better than 91%
20% of 5 situations better than 11%
Anubis11
36% -
0.89 -
95.0 -
1.30-
68% of 19 duels -
29% of 7 situations -
Mirage10
30% -
0.89 -
95.2 -
-
-
-
Ancient6
17% -
0.81 -
82.1 -
1.15-
39% of 18 duels -
67% of 3 situations -
Inferno5
60% -
0.78 -
84.3 -
0.53-
50% of 4 duels -
-
Nuke5
40% -
0.91 -
95.4 -
1.64-
0% of 1 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How WenlloyZzz plays

Across 61 matches WenlloyZzz averages K/R 0.82 and ADR 87.5; the rating across the 21 rated matches is 1.12. Biggest strength: 3K rounds at 6.5%, better than 99% of level 8 players. Most room to improve: Headshot rate at 40%, better than only 13% of level 8 players. Averages 18.2 kills per match with 40% headshots. The strongest map is Dust 2 with a 48% win rate in 21 matches. In 11 of 21 matches the rating was 1.10 or higher (52%), in 6 it was below 0.90. In 20 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: October 2026 at 1.14. WenlloyZzz loses the most ELO on Dust 2 (−29 ELO, win rate 48%). Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.84, ADR at 88.6. Last 30 days: 20 matches, win rate 40%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.