Weak2332

Poland
On FACEIT since 2021 398 matches tracked 154 matches in 30 days
ELO ▲ 98
3,427
30-day peak: 3,597
Rank EU ▼ 470 places
#1,483
Poland #85 in Poland
30 days · prev. #1,013 · best #735
Last updated:

How does Weak2332 play?

Rating 0.97 K/R 0.67 ADR 73.5 from 398 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 398 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−7 pp · Ø 42% better than 27%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 14%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (53%).

Headshot rate 45%−8 pp · Ø 53% better than 13%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.00−0.05 · Ø 1.05 better than 21%
Pistol kills per match 2.1
Knife kills 9 in 398 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.4).

2K rounds 12.2%−1.3 pp · Ø 13.5% better than 13%
3K rounds 2.9%−1.3 pp · Ø 4.2% better than 4%
MVPs per match 1.7−0.7 · Ø 2.4 better than 1%
4Ks and aces 36x 4K, 4 aces in 398 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 26%
Enemies flashed per round 0.11−0.21 · Ø 0.32 better than 2%
Deaths per round 67%−4 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Weak2332 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 398 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Best month: October 2026 with 0.68.

Patterns

From the last 398 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −181 ELO
61 matches · 41% win rate
In match 4 of the day −151 ELO
52 matches · 44% win rate
Between 0:00 and 6:00 +64 ELO, win rate 42%
On Saturdays −14 ELO, win rate 37%

Weak2332 loses the most ELO in match 2 of the day: −181 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Mirage
  2. Most kills in a match: 34 · Mirage
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 398 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage135
50% better than 29%
0.66 better than 10%
72.7 better than 9%
0.96 better than 16%
51% of 456 duels better than 40%
33% of 94 situations better than 32%
Ancient97
53% better than 41%
0.65 better than 7%
71.8 better than 6%
0.95 better than 14%
51% of 284 duels better than 40%
40% of 72 situations better than 54%
Anubis64
47% better than 23%
0.69 better than 21%
76.3 better than 22%
0.98 better than 23%
50% of 232 duels better than 35%
35% of 51 situations better than 41%
Nuke46
48% better than 23%
0.71 better than 23%
76.4 better than 20%
1.03 better than 31%
49% of 156 duels better than 26%
34% of 41 situations better than 36%
Dust 243
47% better than 21%
0.65 better than 8%
71.7 better than 7%
0.95 better than 13%
47% of 145 duels better than 21%
31% of 26 situations better than 28%
Inferno11
64% -
0.70 -
78.0 -
1.04-
47% of 32 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Weak2332 plays

Across 398 matches Weak2332 averages K/R 0.67, ADR 73.5 and a rating of 0.97. Biggest strength: Deaths per round at just 67% (lower is better), better than 83% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 14.4 kills per match with 45% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 129 of 398 matches the rating was 1.10 or higher (32%), in 176 it was below 0.90. In 398 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: October 2026 at 1.00. Weak2332 loses the most ELO in match 2 of the day (−181 ELO, win rate 41%). Things go best on Mirage (+211 ELO, win rate 50%). Last 30 days: 154 matches, win rate 51%, net ELO +122.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.