WeAreVPN_bot
How does WeAreVPN_bot play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average41% of 1v1s won and so slightly above the average (38%).
Weapons and aim
Average0.90 K/D and so clearly below the average (1.02).
Impact
WeaknessExactly 2 kills in 11.7% of rounds and so clearly below the average (13.3%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.68. Last 3 months: 0.67 (at the start 0.60). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.96. Last 3 months: 0.92 (at the start 0.84). Clearly below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 79.6. Last 3 months: 76.0 (at the start 65.4). Slightly below the average (80.4).
Share of headshot kills
Best month: July 2026 with 62%. Last 3 months: 54% (at the start 57%). Clearly above the average (49%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 49% (at the start 50%). Right on the average (49%).
Best month: July 2026 with 2,529. Last 3 months: 2,177 (at the start 2,529).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 170 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
WeAreVPN_bot loses the most ELO from match 5 of the day: −27 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Dust 2
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 1.79 · Ancient
Maps in detail
from the last 170 matchesCompared with players on the same level who have at least 15 matches on the map.
How WeAreVPN_bot plays
Across 169 matches WeAreVPN_bot averages K/R 0.66, ADR 74.8 and a rating of 0.91. Biggest strength: Headshot rate at 55%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.91, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 55% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 47 of 170 matches the rating was 1.10 or higher (28%), in 84 it was below 0.90. In 149 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: August 2026 at 0.96. WeAreVPN_bot loses the most ELO from match 5 of the day (−27 ELO, win rate 42%). Things go best on Dust 2 (+53 ELO, win rate 53%). Match no. 4 of the day goes best: 70% win rate. Improved over the last three months: K/R +0.07, Rating +0.08, ADR +10.6. Got weaker: Headshots −3 pp, ELO −352. Unchanged in recent months: Win rate at 49%. Last 30 days: 49 matches, win rate 51%, net ELO +53.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.