WaDz_7
Name history of WaDz_7
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does WaDz_7 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (186 matches).
Compared with 685 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 13% of rounds and so well above the average (10%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average47% headshots and so clearly above the average (43%).
Impact
StrengthExactly 2 kills in 14.7% of rounds and so clearly above the average (12.8%).
Utility and deaths
Average0.58 enemies flashed per round and so well above the average (0.24).
Progress
One value per month, dashed line is the level 4 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.76. Last 3 months: 0.74 (at the start 0.71). Slightly above the average (0.70).
Rating, 1.00 is an average match
Best month: September 2026 with 1.01. Last 3 months: 0.99 (at the start 0.89). Just above the average (0.97).
Damage per round (ADR)
Best month: September 2026 with 90.0. Last 3 months: 87.8 (at the start 82.5). Well above the average (77.1).
Share of headshot kills
Best month: September 2026 with 49%. Last 3 months unchanged at 47%. Clearly above the average (43%).
Matches won (win rate)
Best month: October 2026 with 65%. Last 3 months: 51% (at the start 43%). Just above the average (50%).
Best month: August 2026 with 1,022. Last 3 months: 940 (at the start 709).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 65%.
Patterns
From the last 260 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 36 · Dust 2
- Highest rating in a match: 2.14 · Mirage
- Longest win streak: 7 wins in a row · Ancient
Maps in detail
from the last 260 matchesCompared with players on the same level who have at least 15 matches on the map.
How WaDz_7 plays
Across 260 matches WaDz_7 averages K/R 0.73 and ADR 86.7; the rating across the 238 rated matches is 0.98. Biggest strength: Damage per round (ADR) at 86.7, better than 97% of level 4 players. Most room to improve: Deaths per round at 77%, better than only 15% of level 4 players. Averages 16.0 kills per match with 47% headshots. The strongest map is Inferno with a 55% win rate in 38 matches. In 90 of 238 matches the rating was 1.10 or higher (38%), in 106 it was below 0.90. In 186 matches with detailed stats: 36 4Ks and 1 ace. Best month by rating: September 2026 at 1.01. Things go best on Ancient (+108 ELO, win rate 49%). Match no. 2 of the day goes best: 56% win rate, +79 ELO. Improved over the last three months: Rating +0.10, ADR +5.3, Win rate +8 pp, ELO +231. Unchanged in recent months: K/R at 0.74, Headshots at 47%. Last 30 days: 24 matches, win rate 63%, net ELO −1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.