W1zyx_

Ukraine
On FACEIT since 2023 162 matches tracked 42 matches in 30 days
ELO ▲ 85
2,199
30-day peak: 2,199
Rank EU
#135,729
Ukraine #5,351 in Ukraine
Last updated:

How does W1zyx_ play?

Rating 0.93 K/R 0.66 ADR 73.8 from 162 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 162 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 34%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 97%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Weakness
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 0.92−0.11 · Ø 1.03 better than 13%
Pistol kills per match 2.0

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 13%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 15%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 18x 4K, 1 ace in 141 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 18%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.05, ADR −6.6, Headshots −2 pp

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: May 2026 with 0.76. Last 3 months: 0.65 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 162 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −102 ELO
35 matches · 43% win rate
On Anubis −62 ELO
28 matches · 54% win rate
On Saturdays +5 ELO, win rate 38%

W1zyx_ loses the most ELO on Dust 2: −102 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Mirage
  2. Highest rating in a match: 2.07 · Dust 2
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 162 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 235
43% better than 22%
0.61 better than 4%
71.3 better than 8%
0.87 better than 6%
50% of 113 duels better than 43%
43% of 14 situations better than 66%
Ancient31
61% better than 78%
0.70 better than 29%
75.8 better than 22%
0.97 better than 29%
41% of 98 duels better than 6%
50% of 12 situations better than 82%
Mirage30
53% better than 59%
0.74 right on the average
79.9 better than 46%
1.06 better than 63%
46% of 91 duels better than 21%
56% of 16 situations better than 92%
Anubis28
54% better than 62%
0.61 better than 5%
68.1 better than 4%
0.86 better than 6%
51% of 74 duels right on the average
33% of 6 situations better than 38%
Inferno13
54% -
0.63 -
71.1 -
0.91-
50% of 32 duels -
30% of 10 situations -
Nuke13
46% -
0.68 -
77.4 -
0.90-
36% of 42 duels -
43% of 7 situations -
Cache11
55% -
0.63 -
72.3 -
0.87-
58% of 38 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How W1zyx_ plays

Across 162 matches W1zyx_ averages K/R 0.66, ADR 73.8 and a rating of 0.93. Biggest strength: Clutch 1v1 won at 51%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 39% headshots. The strongest map is Ancient with a 61% win rate in 31 matches. In 49 of 162 matches the rating was 1.10 or higher (30%), in 80 it was below 0.90. In 141 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: May 2026 at 1.03. W1zyx_ loses the most ELO on Dust 2 (−102 ELO, win rate 43%). Things go best on Ancient (+161 ELO, win rate 61%). Match no. 2 of the day goes best: 57% win rate, −72 ELO. Improved over the last three months: Win rate +4 pp. Got weaker: K/R −0.06, Rating −0.05, ADR −6.6, Headshots −2 pp. Last 30 days: 42 matches, win rate 50%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.