W1ssssy

Russia
On FACEIT since 2022 236 matches tracked 51 matches in 30 days
ELO ▲ 528
2,605
30-day peak: 2,605
Rank EU
#36,584
Russia #10,553 in Russia
Last updated:

How does W1ssssy play?

Rating 1.08 K/R 0.78 ADR 83.4 from 236 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 236 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
AWPerClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (166 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%−1 pp · Ø 52% better than 41%

Clutch

Strength
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 17%
AWP share of kills 23%+11 pp · Ø 12% better than 89%
K/D 1.08+0.04 · Ø 1.04 better than 59%
Pistol kills per match 3.5
Knife kills 1 in 236 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.6%).

2K rounds 14.8%+1.2 pp · Ø 13.6% better than 76%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 66%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 31x 4K, 1 ace in 166 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly above the average (71%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 60%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +5 pp, ELO +525
= Stayed the same
K/R at 0.77, Rating at 1.07, ADR at 83.1
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.77 (at the start 0.79). Just above the average (0.75).

Patterns

From the last 236 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −161 ELO
47 matches · 55% win rate
On Mirage −30 ELO
23 matches · 35% win rate
On Tuesdays −60 ELO, win rate 38%

W1ssssy loses the most ELO on Anubis: −161 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Dust 2
  2. Most kills in a match: 34 · Anubis
  3. Longest win streak: 10 wins in a row · Inferno

Maps in detail

from the last 236 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 290
56% better than 63%
0.71 better than 32%
77.9 better than 31%
0.98 better than 27%
48% of 428 duels better than 29%
36% of 67 situations better than 40%
Anubis47
55% better than 56%
0.83 better than 83%
87.8 better than 79%
1.16 better than 81%
59% of 266 duels better than 83%
43% of 35 situations better than 62%
Ancient46
59% better than 70%
0.79 better than 67%
84.4 better than 61%
1.11 better than 72%
52% of 196 duels right on the average
38% of 29 situations right on the average
Inferno23
65% better than 71%
0.84 better than 75%
87.9 better than 64%
1.18 better than 72%
50% of 120 duels better than 26%
42% of 12 situations better than 59%
Mirage23
35% better than 3%
0.80 better than 73%
87.2 better than 76%
1.08 better than 61%
56% of 98 duels better than 74%
40% of 20 situations better than 56%
Cache6
100% -
0.95 -
96.4 -
1.34-
67% of 30 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How W1ssssy plays

Across 236 matches W1ssssy averages K/R 0.78, ADR 83.4 and a rating of 1.08. Most room to improve: Headshot rate at 45%, better than only 17% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 45% headshots. The strongest map is Inferno with a 65% win rate in 23 matches. In 104 of 236 matches the rating was 1.10 or higher (44%), in 81 it was below 0.90. In 166 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: October 2026 at 1.12. W1ssssy loses the most ELO on Anubis (−161 ELO, win rate 55%). Things go best on Dust 2 (+90 ELO, win rate 56%). Improved over the last three months: Win rate +5 pp, ELO +525. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.07, ADR at 83.1. Last 30 days: 51 matches, win rate 65%, net ELO −41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.