VvegaSss

Russia
On FACEIT since 2017 63 matches tracked 17 matches in 30 days
Last updated:

How does VvegaSss play?

Rating 0.99 (from 46 matches) K/R 0.72 ADR 77.0 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 46 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 15% weak 0.75 to 0.89 28% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Weakness
Last one alive

25% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 25%−13 pp · Ø 38% better than 4%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 1.07+0.05 · Ø 1.02 better than 66%
Pistol kills per match 2.9
Knife kills 1 in 63 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.5% of rounds and so well below the average (4.1%).

2K rounds 12.3%−1.0 pp · Ø 13.3% better than 22%
3K rounds 2.5%−1.6 pp · Ø 4.1% better than 3%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 2x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 44%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.11, Rating −0.16, ADR −9.6, Win rate −25 pp

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: June 2026 with 0.74. Last 3 months: 0.64 (at the start 0.75). Clearly below the average (0.74).

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
25 matches · 64% win rate
In match 1 of the day −26 ELO
23 matches · 48% win rate

VvegaSss loses the most ELO on Dust 2: −26 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.78 · Mirage
  2. Most kills in a match: 31 · Cache
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
64% better than 89%
0.72 better than 41%
78.5 better than 38%
0.97 better than 28%
68% of 62 duels better than 99%
27% of 15 situations better than 22%
Mirage20
60% better than 81%
0.71 better than 37%
76.3 better than 29%
1.00 better than 42%
50% of 66 duels better than 45%
43% of 7 situations better than 63%
Inferno6
33% -
0.61 -
69.9 -
0.96-
33% of 12 duels -
33% of 9 situations -
Ancient5
60% -
0.76 -
83.0 -
1.04-
50% of 6 duels -
0% of 2 situations -
Anubis4
50% -
0.67 -
71.4 -
1.08-
54% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VvegaSss plays

Across 63 matches VvegaSss averages K/R 0.72 and ADR 77.0; the rating across the 46 rated matches is 0.99. Biggest strength: Utility hit rate at 44%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.5%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 45% headshots. The strongest map is Dust 2 with a 64% win rate in 25 matches. In 16 of 46 matches the rating was 1.10 or higher (35%), in 23 it was below 0.90. In 20 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: June 2026 at 1.02. VvegaSss loses the most ELO on Dust 2 (−26 ELO, win rate 64%). Improved over the last three months: Headshots +4 pp. Got weaker: K/R −0.11, Rating −0.16, ADR −9.6, Win rate −25 pp. Last 30 days: 17 matches, win rate 41%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.