Vrah

Argentina
144 matches tracked 72 matches in 30 days
ELO ▲ 214
2,069
30-day peak: 2,069
Rank SA ▲ 864 places
#5,199
Argentina #1,612 in Argentina
30 days · prev. #6,063 · best #4,972
Last updated:

How does Vrah play?

Rating 1.01 (from 96 matches) K/R 0.74 ADR 81.3 from 144 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 96 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 20% normal 0.90 to 1.09 36% weak 0.75 to 0.89 16% very weak below 0.75 16%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 55%+4 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 19%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 31%
AWP share of kills 7%−3 pp · Ø 10% better than 40%
K/D 1.04+0.02 · Ø 1.02 better than 57%
Pistol kills per match 2.6
Knife kills 1 in 144 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.0%).

2K rounds 13.9%+0.7 pp · Ø 13.2% better than 65%
3K rounds 3.0%−1.0 pp · Ø 4.0% better than 10%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 11x 4K, 1 ace in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 82%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 50%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.14, Win rate +4 pp
= Stayed the same
K/R at 0.74, ADR at 81.3
▼ Got worse
Headshots −3 pp

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.74 (at the start 0.73). Just above the average (0.73).

Patterns

From the last 144 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
33 matches · 36% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 46%
On Tuesdays +48 ELO, win rate 46%

Vrah loses the most ELO on Dust 2: −25 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Highest rating in a match: 2.27 · Mirage
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 144 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
63% better than 88%
0.75 better than 56%
81.7 better than 57%
1.06 better than 62%
59% of 162 duels better than 89%
48% of 25 situations better than 77%
Dust 233
36% better than 8%
0.69 better than 29%
78.7 better than 42%
0.90 better than 12%
51% of 80 duels right on the average
18% of 17 situations better than 8%
Anubis19
37% better than 9%
0.75 better than 58%
82.3 better than 62%
1.00-
47% of 55 duels better than 27%
20% of 10 situations better than 10%
Ancient10
50% -
0.75 -
87.3 -
1.07-
42% of 19 duels -
33% of 3 situations -
Inferno9
78% -
0.88 -
91.6 -
1.15-
46% of 13 duels -
0% of 2 situations -
Nuke8
38% -
0.67 -
70.3 -
0.80-
59% of 17 duels -
50% of 4 situations -
Overpass4
50% -
0.60 -
66.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Vrah plays

Across 144 matches Vrah averages K/R 0.74 and ADR 81.3; the rating across the 96 rated matches is 1.01. Biggest strength: Opening duels won at 55%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.0%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 46% headshots. The strongest map is Mirage with a 63% win rate in 59 matches. In 31 of 96 matches the rating was 1.10 or higher (32%), in 30 it was below 0.90. In 94 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: September 2026 at 1.01. Vrah loses the most ELO on Dust 2 (−25 ELO, win rate 36%). Things go best on Mirage (+186 ELO, win rate 63%). Match no. 3 of the day goes best: 59% win rate, +81 ELO. Improved over the last three months: Rating +0.14, Win rate +4 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.74, ADR at 81.3. Last 30 days: 72 matches, win rate 53%, net ELO +191.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.