VovAN_DoS
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (180 matches).
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average48% of 1v1s won and so clearly above the average (40%).
Weapons and aim
Average51% headshots and so clearly above the average (47%).
Impact
AverageExactly 2 kills in 12.0% of rounds and so clearly below the average (13.4%).
Utility and deaths
Strength0.56 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.72. Last 3 months: 0.69 (at the start 0.71). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.00. Last 3 months: 0.98 (at the start 1.00). Clearly below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 80.5. Last 3 months: 76.7 (at the start 78.8). Slightly below the average (80.5).
Share of headshot kills
Best month: September 2026 with 57%. Last 3 months: 53% (at the start 45%). Well above the average (47%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 51% (at the start 43%). Slightly below the average (53%).
Best month: August 2026 with 1,373. Last 3 months: 1,339 (at the start 1,137).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 53%.
Patterns
From the last 255 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
VovAN_DoS loses the most ELO on Ancient: −127 ELO, 56% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.08 · Mirage
- Most kills in a match: 37 · Dust 2
Maps in detail
from the last 255 matchesCompared with players on the same level who have at least 15 matches on the map.
How VovAN_DoS plays
Across 255 matches VovAN_DoS averages K/R 0.70, ADR 77.2 and a rating of 0.99. Biggest strength: Utility damage per round at 6.8, better than 94% of level 7 players. Averages 14.9 kills per match with 51% headshots. The strongest map is Ancient with a 56% win rate in 50 matches. In 89 of 255 matches the rating was 1.10 or higher (35%), in 116 it was below 0.90. In 180 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: July 2026 at 1.00. VovAN_DoS loses the most ELO on Ancient (−127 ELO, win rate 56%). Things go best in match 2 of the day (−22 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, −22 ELO. Improved over the last three months: Headshots +8 pp, Win rate +8 pp, ELO +202. Unchanged in recent months: K/R at 0.69, Rating at 0.98, ADR at 76.7. Last 30 days: 38 matches, win rate 58%, net ELO +36.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.