Vortexxx77x

Germany
On FACEIT since 2025 238 matches tracked 104 matches in 30 days
ELO ▲ 205
2,266
30-day peak: 2,266
Rank EU
#110,788
Germany #2,902 in Germany
Last updated:

How does Vortexxx77x play?

Rating 0.92 K/R 0.67 ADR 79.3 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 238 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 22% very weak below 0.75 30%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (214 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Weakness
Where do the kills come from?

0.92 K/D and so clearly below the average (1.03).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.92−0.11 · Ø 1.03 better than 11%
Pistol kills per match 2.7
Knife kills 3 in 238 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.1%).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 14%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 8%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 24x 4K, 1 ace in 214 matches

Utility and deaths

Strength
Nades, flashes and deaths

9.5 utility damage per round and so well above the average (4.2).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 9.5+5.3 · Ø 4.2 better than 99%
Enemies flashed per round 0.44+0.15 · Ø 0.29 better than 86%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +10 pp
= Stayed the same
K/R at 0.67, Rating at 0.92, ADR at 79.1
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: June 2026 with 0.70. Last 3 months: 0.67 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 238 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −117 ELO
42 matches · 38% win rate
On Ancient −115 ELO
45 matches · 49% win rate
On Saturdays −98 ELO, win rate 39%

Vortexxx77x loses the most ELO in match 2 of the day: −117 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Anubis
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 40 · Dust 2

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 278
41% better than 15%
0.68 better than 21%
79.5 better than 42%
0.92 better than 13%
45% of 285 duels better than 18%
31% of 45 situations better than 32%
Ancient45
49% better than 38%
0.67 better than 14%
81.8 better than 49%
0.90 better than 9%
48% of 209 duels better than 29%
50% of 28 situations better than 79%
Mirage44
59% better than 76%
0.71 better than 33%
80.1 better than 44%
0.97 better than 27%
53% of 159 duels better than 61%
38% of 32 situations right on the average
Anubis41
51% better than 45%
0.71 better than 33%
84.2 better than 64%
0.97 better than 26%
47% of 153 duels better than 27%
54% of 26 situations better than 81%
Inferno20
35% better than 4%
0.55 better than 1%
68.3 better than 3%
0.82 better than 1%
40% of 89 duels better than 4%
45% of 11 situations better than 69%

Compared with players on the same level who have at least 15 matches on the map.

How Vortexxx77x plays

Across 238 matches Vortexxx77x averages K/R 0.67, ADR 79.3 and a rating of 0.92. Biggest strength: Utility damage per round at 9.5, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rating at 0.92, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 14.9 kills per match with 45% headshots. The strongest map is Mirage with a 59% win rate in 44 matches. In 60 of 238 matches the rating was 1.10 or higher (25%), in 124 it was below 0.90. In 214 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: September 2026 at 0.94. Vortexxx77x loses the most ELO in match 2 of the day (−117 ELO, win rate 38%). Things go best on Dust 2 (+54 ELO, win rate 41%). Match no. 3 of the day goes best: 58% win rate, +5 ELO. Improved over the last three months: Win rate +10 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.92, ADR at 79.1. Last 30 days: 104 matches, win rate 47%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.