Volosatik

Russia
157 matches tracked
Last updated:

How does Volosatik play?

Rating 1.08 K/R 0.78 ADR 85.3 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 157 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 9% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 47%−3 pp · Ø 50% better than 21%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 26%+6 pp · Ø 20% better than 80%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.00).

Headshot rate 50%+2 pp · Ø 48% better than 62%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 1.07+0.07 · Ø 1.00 better than 74%
Pistol kills per match 2.6
Knife kills 5 in 157 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.9%).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 75%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 86%
MVPs per match 2.5+0.3 · Ø 2.2 better than 76%
4Ks and aces 25x 4K, 3 aces in 110 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−3 pp · Ø 36% better than 34%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 28%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.79, Rating at 1.09, ADR at 85.7, Headshots at 50%
▼ Got worse
Win rate −10 pp, ELO −116

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.79 (at the start 0.76). Clearly above the average (0.72).

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −145 ELO
60 matches · 52% win rate
In match 1 of the day −50 ELO
36 matches · 42% win rate
On Tuesdays −67 ELO, win rate 34%

Volosatik loses the most ELO on Dust 2: −145 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.32 · Mirage
  2. Most kills in a match: 42 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
52% better than 56%
0.81 better than 84%
87.8 better than 84%
1.09 better than 74%
51% of 286 duels right on the average
29% of 35 situations better than 26%
Mirage39
51% better than 51%
0.79 better than 77%
84.6 better than 73%
1.12 better than 81%
48% of 178 duels better than 35%
35% of 23 situations better than 41%
Ancient32
38% better than 10%
0.74 better than 53%
82.2 better than 58%
1.02 better than 54%
49% of 117 duels better than 39%
29% of 14 situations better than 30%
Anubis11
36% -
0.73 -
81.2 -
1.00-
45% of 42 duels -
40% of 5 situations -
Inferno7
71% -
0.84 -
86.0 -
1.14-
43% of 44 duels -
75% of 4 situations -
Nuke5
40% -
0.74 -
79.3 -
1.02-
36% of 25 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Volosatik plays

Across 157 matches Volosatik averages K/R 0.78, ADR 85.3 and a rating of 1.08. Biggest strength: 3K rounds at 5.0%, better than 86% of level 9 players. Most room to improve: Opening duels won at 47%, better than only 21% of level 9 players. Averages 17.7 kills per match with 50% headshots. The strongest map is Dust 2 with a 52% win rate in 60 matches. In 74 of 157 matches the rating was 1.10 or higher (47%), in 46 it was below 0.90. In 110 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: August 2026 at 1.11. Volosatik loses the most ELO on Dust 2 (−145 ELO, win rate 52%). Things go best on Mirage (+65 ELO, win rate 51%). Match no. 2 of the day goes best: 72% win rate, +33 ELO. Got weaker: Win rate −10 pp, ELO −116. Unchanged in recent months: K/R at 0.79, Rating at 1.09, ADR at 85.7, Headshots at 50%. Last 30 days: 1 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.