VoidBorn_One

Czech Republic
179 matches tracked 61 matches in 30 days
Last updated:

How does VoidBorn_One play?

Rating 0.98 K/R 0.72 ADR 79.9 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 179 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 28%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

21% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 21%−17 pp · Ø 38% better than 1%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 80%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 17%
AWP share of kills 7%−3 pp · Ø 10% better than 38%
K/D 0.97−0.03 · Ø 1.00 better than 34%
Pistol kills per match 2.4
Knife kills 1 in 179 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so slightly below the average (3.9%).

2K rounds 13.0%−0.2 pp · Ø 13.2% better than 42%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 33%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 29x 4K, 4 aces in 169 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 97%
Utility damage per round 4.6+0.3 · Ø 4.3 better than 66%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 12%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
Whether VoidBorn_One is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 179 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −29 ELO
26 matches · 62% win rate
From match 5 of the day +5 ELO
36 matches · 44% win rate

VoidBorn_One loses the most ELO on Nuke: −29 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Inferno
  2. Highest rating in a match: 2.16 · Cache
  3. Most kills in a match: 39 · Cache

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 255
51% better than 54%
0.69 better than 29%
79.4 better than 47%
0.95 better than 25%
51% of 255 duels right on the average
40% of 20 situations better than 57%
Inferno28
54% better than 54%
0.66 better than 20%
74.6 better than 23%
0.91 better than 15%
46% of 100 duels better than 18%
21% of 14 situations better than 14%
Cache27
70% -
0.86 -
93.7 -
1.20-
59% of 112 duels -
7% of 15 situations -
Nuke26
62% better than 72%
0.78 better than 59%
81.4 better than 44%
1.05 better than 48%
47% of 120 duels better than 20%
31% of 13 situations better than 24%
Ancient19
26% better than 2%
0.66 better than 14%
74.9 better than 20%
0.91 better than 17%
59% of 70 duels better than 90%
25% of 4 situations better than 24%
Anubis14
29% -
0.66 -
73.4 -
0.87-
47% of 45 duels -
17% of 6 situations -
Mirage9
56% -
0.68 -
75.6 -
0.91-
58% of 26 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VoidBorn_One plays

Across 179 matches VoidBorn_One averages K/R 0.72, ADR 79.9 and a rating of 0.98. Biggest strength: Utility hit rate at 46%, better than 97% of level 9 players. Most room to improve: Clutch 1v1 won at 21%, better than only 1% of level 9 players. Averages 15.2 kills per match with 42% headshots. The strongest map is Cache with a 70% win rate in 27 matches. In 57 of 179 matches the rating was 1.10 or higher (32%), in 77 it was below 0.90. In 169 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: September 2026 at 1.04. VoidBorn_One loses the most ELO on Nuke (−29 ELO, win rate 62%). Things go best on Dust 2 (+28 ELO, win rate 51%). Match no. 4 of the day goes best: 67% win rate, +27 ELO. Last 30 days: 61 matches, win rate 61%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.