Vodoo1

Slovakia
On FACEIT since 2015 95 matches tracked 73 matches in 30 days
ELO ▲ 389
2,060
30-day peak: 2,124
Rank EU
#199,913
Slovakia #890 in Slovakia
Last updated:

How does Vodoo1 play?

Rating 0.88 K/R 0.61 ADR 68.8 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 95 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 6% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 23% very weak below 0.75 35%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 45%−6 pp · Ø 51% better than 10%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.02).

Headshot rate 46%−4 pp · Ø 50% better than 31%
AWP share of kills 2%−8 pp · Ø 10% better than 12%
K/D 0.89−0.13 · Ø 1.02 better than 9%
Pistol kills per match 2.3

Impact

Weakness
Damage and big rounds

1.6 MVPs per match and so well below the average (2.3).

2K rounds 10.9%−2.3 pp · Ø 13.2% better than 5%
3K rounds 2.5%−1.5 pp · Ø 4.0% better than 2%
MVPs per match 1.6−0.7 · Ø 2.3 better than 1%
4Ks and aces 5x 4K, 0 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.29−0.01 · Ø 0.30 better than 55%
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Vodoo1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches, all from the last 3 months.

Kills per round (K/R)

0.57
SepOct

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −100 ELO
44 matches · 59% win rate
In match 1 of the day −22 ELO
24 matches · 50% win rate
From match 5 of the day +22 ELO
28 matches · 57% win rate

Vodoo1 loses the most ELO on Dust 2: −100 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Dust 2
  2. Highest rating in a match: 2.13 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
59% better than 78%
0.62 better than 7%
70.4 better than 9%
0.88 better than 9%
44% of 117 duels better than 17%
36% of 22 situations better than 45%
Inferno14
57% -
0.64 -
75.8 -
0.89-
51% of 35 duels -
67% of 3 situations -
Anubis12
58% -
0.60 -
68.4 -
0.86-
43% of 37 duels -
40% of 10 situations -
Cache12
75% -
0.59 -
64.7 -
0.86-
48% of 25 duels -
56% of 9 situations -
Mirage8
75% -
0.51 -
57.0 -
0.85-
40% of 15 duels -
67% of 3 situations -
Ancient4
75% -
0.75 -
68.0 -
1.10-
67% of 9 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vodoo1 plays

Across 95 matches Vodoo1 averages K/R 0.61, ADR 68.8 and a rating of 0.88. Biggest strength: Deaths per round at just 68% (lower is better), better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 13.6 kills per match with 46% headshots. The strongest map is Cache with a 75% win rate in 12 matches. In 19 of 95 matches the rating was 1.10 or higher (20%), in 55 it was below 0.90. In 89 matches with detailed stats: 5 4Ks and 0 aces. Vodoo1 loses the most ELO on Dust 2 (−100 ELO, win rate 59%). Last 30 days: 73 matches, win rate 59%, net ELO −37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.