VoVo

Sweden
On FACEIT since 2014 268 matches tracked 75 matches in 30 days
ELO ▼ 2
2,532
30-day peak: 2,593
Rank EU
#47,279
Sweden #1,356 in Sweden
Last updated:

How does VoVo play?

Rating 1.03 K/R 0.73 ADR 81.0 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 268 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (199 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (51%).

Headshot rate 40%−11 pp · Ø 51% better than 5%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.06+0.02 · Ø 1.04 better than 53%
Pistol kills per match 3.0
Knife kills 2 in 268 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 51%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 37%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 35x 4K, 1 ace in 199 matches

Utility and deaths

Strength
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 95%
Utility damage per round 5.5+1.4 · Ø 4.1 better than 84%
Enemies flashed per round 0.34+0.04 · Ø 0.30 better than 63%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.11, Rating +0.16, ADR +8.4
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp, Win rate −3 pp, ELO −307

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.75 (at the start 0.64). Just above the average (0.74).

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −239 ELO
64 matches · 41% win rate
On Anubis −210 ELO
50 matches · 36% win rate
Between 0:00 and 6:00 −150 ELO, win rate 33%
On Wednesdays −151 ELO, win rate 39%

VoVo loses the most ELO in match 1 of the day: −239 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Highest rating in a match: 2.39 · Cache
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
53% right on the average
0.72 better than 37%
80.1 better than 43%
1.01 better than 38%
45% of 327 duels better than 15%
44% of 52 situations better than 67%
Ancient60
55% better than 55%
0.76 right on the average
82.6 better than 48%
1.06 better than 53%
50% of 252 duels better than 36%
45% of 56 situations better than 70%
Anubis50
36% better than 8%
0.68 better than 17%
78.6 better than 35%
0.95 better than 18%
50% of 203 duels better than 36%
26% of 43 situations better than 19%
Inferno31
61% better than 63%
0.73 better than 34%
77.9 better than 22%
1.10 right on the average
65% of 113 duels better than 93%
50% of 16 situations better than 76%
Cache22
50% -
0.81 -
86.6 -
1.15-
56% of 96 duels -
40% of 20 situations -
Dust 214
36% -
0.71 -
83.7 -
0.97-
43% of 46 duels -
29% of 7 situations -
Nuke12
33% -
0.73 -
81.2 -
1.00-
50% of 46 duels -
67% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VoVo plays

Across 268 matches VoVo averages K/R 0.73, ADR 81.0 and a rating of 1.03. Biggest strength: Utility hit rate at 43%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 40%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 15.9 kills per match with 40% headshots. The strongest map is Inferno with a 61% win rate in 31 matches. In 108 of 268 matches the rating was 1.10 or higher (40%), in 93 it was below 0.90. In 199 matches with detailed stats: 35 4Ks and 1 ace. Best month by rating: September 2026 at 1.11. VoVo loses the most ELO in match 1 of the day (−239 ELO, win rate 41%). Things go best on Ancient (+91 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, −28 ELO. Improved over the last three months: K/R +0.11, Rating +0.16, ADR +8.4. Got weaker: Headshots −6 pp, Win rate −3 pp, ELO −307. Last 30 days: 75 matches, win rate 57%, net ELO −151.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.