Vlastelin999

Belarus
On FACEIT since 2024 93 matches tracked
Last updated:

How does Vlastelin999 play?

Rating 1.08 (from 43 matches) K/R 0.76 ADR 81.5 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 43 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 28% good 1.10 to 1.29 7% normal 0.90 to 1.09 28% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
Multi-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 53%+4 pp · Ø 49% better than 75%

Clutch

Average
Last one alive

7% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 10%
Clutch 1v2 won 7%−14 pp · Ø 21% better than 1%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (0.97).

Headshot rate 50%+2 pp · Ø 48% better than 68%
AWP share of kills 13%+2 pp · Ø 11% better than 68%
K/D 1.06+0.09 · Ø 0.97 better than 73%
Pistol kills per match 2.3
Knife kills 4 in 93 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 6.7% of rounds and so well above the average (3.8%).

2K rounds 13.9%+1.1 pp · Ø 12.8% better than 72%
3K rounds 6.7%+2.9 pp · Ø 3.8% better than 99%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 4x 4K, 3 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.27).

Utility hit rate 37%+1 pp · Ø 36% better than 62%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 42%
Enemies flashed per round 0.09−0.18 · Ø 0.27 better than 6%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.10, ADR +9.9
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp, Win rate −13 pp

Aug to Oct 2026 compared with Nov 2025 to Jan 2026.

Kills per round (K/R)

0.89
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.89. Last 3 months: 0.87 (at the start 0.77). Well above the average (0.71).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −87 ELO
28 matches · 32% win rate

Vlastelin999 loses the most ELO on Mirage: −87 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Dust 2
  2. Most kills in a match: 42 · Mirage
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
32% better than 4%
0.72 better than 47%
77.4 better than 39%
1.15-
53% of 49 duels better than 67%
100% of 3 situations better than 99%
Dust 227
56% better than 70%
0.74 better than 58%
83.0 better than 68%
0.96-
45% of 62 duels better than 21%
50% of 12 situations better than 82%
Ancient14
57% -
0.84 -
88.2 -
1.20-
69% of 29 duels -
0% of 1 situations -
Nuke10
60% -
0.71 -
75.0 -
0.99-
55% of 20 duels -
0% of 3 situations -
Anubis6
33% -
0.90 -
93.0 -
1.18-
58% of 19 duels -
0% of 2 situations -
Inferno4
25% -
0.85 -
77.6 -
1.15-
38% of 16 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vlastelin999 plays

Across 93 matches Vlastelin999 averages K/R 0.76 and ADR 81.5; the rating across the 43 rated matches is 1.08. Biggest strength: 3K rounds at 6.7%, better than 99% of level 8 players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 8 players. Averages 16.6 kills per match with 50% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 17 of 43 matches the rating was 1.10 or higher (40%), in 14 it was below 0.90. In 23 matches with detailed stats: 4 4Ks and 3 aces. Best month by rating: August 2026 at 1.24. Vlastelin999 loses the most ELO on Mirage (−87 ELO, win rate 32%). Things go best on Dust 2 (+78 ELO, win rate 56%). Improved over the last three months: K/R +0.10, ADR +9.9. Got weaker: Headshots −4 pp, Win rate −13 pp. Last 30 days: 5 matches, win rate 60%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.