Vladzoooo

Ukraine
On FACEIT since 2022 211 matches tracked
Last updated:

How does Vladzoooo play?

Rating 0.93 K/R 0.68 ADR 74.3 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 211 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 21% very weak below 0.75 28%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 30%
Opening duels won 45%−6 pp · Ø 51% better than 8%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 43%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 21%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 44%
AWP share of kills 15%+4 pp · Ø 11% better than 73%
K/D 0.92−0.11 · Ø 1.03 better than 11%
Pistol kills per match 2.5
Knife kills 2 in 211 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.4).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 23%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 10%
MVPs per match 1.8−0.6 · Ø 2.4 better than 4%
4Ks and aces 18x 4K, 1 ace in 158 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 29%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 73.5, Headshots at 49%, Win rate at 51%
▼ Got worse
K/R −0.04, Rating −0.05, ELO −312

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months: 0.67 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 211 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −106 ELO
58 matches · 62% win rate
On Inferno −53 ELO
21 matches · 24% win rate
Between 12:00 and 18:00 +34 ELO, win rate 43%
On Saturdays −60 ELO, win rate 46%

Vladzoooo loses the most ELO on Mirage: −106 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Ancient
  2. Highest rating in a match: 2.06 · Mirage
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
53% better than 54%
0.69 better than 24%
73.8 better than 14%
0.94 better than 17%
47% of 340 duels better than 26%
26% of 38 situations better than 19%
Mirage58
62% better than 84%
0.70 better than 29%
76.1 better than 25%
0.98 better than 31%
50% of 221 duels better than 41%
48% of 40 situations better than 77%
Anubis38
55% better than 59%
0.68 better than 20%
73.3 better than 11%
0.96 better than 23%
43% of 163 duels better than 11%
29% of 24 situations better than 26%
Ancient23
35% better than 8%
0.69 better than 22%
81.7 better than 51%
0.93 better than 16%
42% of 118 duels better than 9%
33% of 6 situations better than 38%
Inferno21
24% better than 1%
0.58 better than 1%
65.2 better than 1%
0.75 better than 1%
45% of 92 duels better than 14%
36% of 11 situations better than 45%
Cache7
57% -
0.66 -
69.1 -
0.95-
33% of 33 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vladzoooo plays

Across 211 matches Vladzoooo averages K/R 0.68, ADR 74.3 and a rating of 0.93. Most room to improve: Opening duels won at 45%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 14.9 kills per match with 49% headshots. The strongest map is Mirage with a 62% win rate in 58 matches. In 56 of 211 matches the rating was 1.10 or higher (27%), in 103 it was below 0.90. In 158 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: July 2026 at 0.97. Vladzoooo loses the most ELO on Mirage (−106 ELO, win rate 62%). Things go best on Anubis (+84 ELO, win rate 55%). Match no. 2 of the day goes best: 60% win rate, +57 ELO. Got weaker: K/R −0.04, Rating −0.05, ELO −312. Unchanged in recent months: ADR at 73.5, Headshots at 49%, Win rate at 51%. Last 30 days: 2 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.