VladSex

Russia
On FACEIT since 2019 161 matches tracked 99 matches in 30 days
ELO ▲ 6
2,570
30-day peak: 2,878
Rank EU
#41,416
Russia #11,911 in Russia
Last updated:

How does VladSex play?

Rating 0.91 (from 141 matches) K/R 0.66 ADR 76.0 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 141 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 13% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 37%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (52%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 43%−9 pp · Ø 52% better than 2%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 6%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Weakness
Where do the kills come from?

36% headshots and so well below the average (51%).

Headshot rate 36%−15 pp · Ø 51% better than 1%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 0.93−0.11 · Ø 1.04 better than 11%
Pistol kills per match 2.6
Knife kills 2 in 161 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so well below the average (13.4%).

2K rounds 11.0%−2.4 pp · Ø 13.4% better than 3%
3K rounds 2.8%−1.4 pp · Ø 4.2% better than 4%
MVPs per match 2.0−0.4 · Ø 2.4 better than 13%
4Ks and aces 10x 4K, 0 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 77%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 68%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.09, ADR −7.8, Headshots −5 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.64 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
32 matches · 38% win rate
In match 3 of the day −25 ELO
20 matches · 35% win rate
Between 0:00 and 6:00 −30 ELO, win rate 35%

VladSex loses the most ELO on Dust 2: −30 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Anubis
  2. Most kills in a match: 47 · Dust 2
  3. Highest rating in a match: 2.52 · Dust 2

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
54% better than 56%
0.66 better than 12%
76.3 better than 24%
0.93 better than 14%
43% of 195 duels better than 9%
31% of 36 situations better than 26%
Dust 232
38% better than 8%
0.63 better than 6%
74.4 better than 16%
0.88 better than 5%
38% of 101 duels better than 2%
22% of 18 situations better than 13%
Ancient21
33% better than 4%
0.60 better than 2%
71.6 better than 7%
0.75 better than 1%
40% of 68 duels better than 3%
43% of 7 situations better than 63%
Nuke16
56% better than 55%
0.75 better than 46%
83.9 better than 56%
1.03 better than 40%
47% of 66 duels better than 23%
70% of 10 situations better than 97%
Anubis15
47% better than 30%
0.66 better than 12%
75.8 better than 22%
1.00-
49% of 41 duels better than 31%
80% of 5 situations better than 99%
Inferno8
50% -
0.70 -
77.1 -
0.94-
50% of 34 duels -
67% of 3 situations -
Cache5
20% -
0.54 -
59.1 -
0.70-
62% of 13 duels -
33% of 3 situations -
Overpass3
100% -
0.83 -
95.4 -
1.22-
59% of 17 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VladSex plays

Across 161 matches VladSex averages K/R 0.66 and ADR 76.0; the rating across the 141 rated matches is 0.91. Biggest strength: Utility damage per round at 5.1, better than 77% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 36%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 14.6 kills per match with 36% headshots. The strongest map is Nuke with a 56% win rate in 16 matches. In 35 of 141 matches the rating was 1.10 or higher (25%), in 78 it was below 0.90. In 108 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: August 2026 at 1.11. VladSex loses the most ELO on Dust 2 (−30 ELO, win rate 38%). Things go best from match 5 of the day (+56 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +56 ELO. Improved over the last three months: Win rate +3 pp. Got weaker: K/R −0.07, Rating −0.09, ADR −7.8, Headshots −5 pp. Last 30 days: 99 matches, win rate 48%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.