VivyS

Turkey
182 matches tracked 41 matches in 30 days
ELO ▲ 153
3,059
30-day peak: 3,119
Rank EU ▼ 49 places
#6,442
Turkey #134 in Turkey
30 days · prev. #6,393 · best #6,318
Last updated:

How does VivyS play?

Rating 0.94 (from 153 matches) K/R 0.66 ADR 73.2 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 153 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 27%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 47%−5 pp · Ø 52% better than 11%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 32%−10 pp · Ø 42% better than 15%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 19%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.05).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.90−0.15 · Ø 1.05 better than 3%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.2%).

2K rounds 11.9%−1.6 pp · Ø 13.5% better than 9%
3K rounds 3.0%−1.2 pp · Ø 4.2% better than 6%
MVPs per match 2.0−0.4 · Ø 2.4 better than 9%
4Ks and aces 17x 4K, 0 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.31−0.01 · Ø 0.32 better than 47%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +3 pp, ELO +139
= Stayed the same
K/R at 0.65, ADR at 72.6
▼ Got worse
Rating −0.07, Headshots −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.65 (at the start 0.67). Clearly below the average (0.75).

Patterns

From the last 182 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −60 ELO
53 matches · 47% win rate

VivyS loses the most ELO on Mirage: −60 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Ancient
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 28 · Ancient

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
47% better than 18%
0.64 better than 6%
72.8 better than 9%
0.89 better than 4%
49% of 224 duels better than 28%
19% of 16 situations better than 6%
Dust 247
68% better than 91%
0.69 better than 19%
74.6 better than 15%
0.97 better than 17%
49% of 178 duels better than 30%
36% of 25 situations better than 40%
Ancient33
48% better than 26%
0.67 better than 11%
74.9 better than 14%
1.01 better than 32%
57% of 119 duels better than 75%
14% of 14 situations better than 5%
Anubis28
46% better than 20%
0.64 better than 7%
71.0 better than 5%
0.87 better than 3%
48% of 132 duels better than 25%
29% of 14 situations better than 26%
Inferno18
61% better than 47%
0.68 better than 13%
72.8 better than 7%
0.97 better than 13%
54% of 80 duels better than 38%
33% of 12 situations better than 36%
Overpass3
33% -
0.65 -
65.1 -
1.14-
63% of 8 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VivyS plays

Across 182 matches VivyS averages K/R 0.66 and ADR 73.2; the rating across the 153 rated matches is 0.94. Biggest strength: Utility hit rate at 37%, better than 76% of level 10 · 3,000-3,499 ELO players. Most room to improve: K/D at 0.90, better than only 3% of level 10 · 3,000-3,499 ELO players. Averages 14.3 kills per match with 51% headshots. The strongest map is Dust 2 with a 68% win rate in 47 matches. In 43 of 153 matches the rating was 1.10 or higher (28%), in 74 it was below 0.90. In 92 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: July 2026 at 1.01. VivyS loses the most ELO on Mirage (−60 ELO, win rate 47%). Things go best on Anubis (+120 ELO, win rate 46%). Match no. 2 of the day goes best: 63% win rate, +1 ELO. Improved over the last three months: Win rate +3 pp, ELO +139. Got weaker: Rating −0.07, Headshots −4 pp. Unchanged in recent months: K/R at 0.65, ADR at 72.6. Last 30 days: 41 matches, win rate 54%, net ELO −179.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.