Viva___
Name history of Viva___
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Viva___ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (195 matches).
Compared with 1,403 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average44% headshots and so clearly below the average (47%).
Impact
AverageExactly 3 kills in 3.5% of rounds and so clearly below the average (4.0%).
Utility and deaths
StrengthDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.74. Last 3 months: 0.70 (at the start 0.74). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01.
Damage per round (ADR)
Best month: July 2026 with 78.3. Last 3 months: 76.3 (at the start 78.3). Slightly below the average (80.2).
Share of headshot kills
Best month: July 2026 with 45%. Last 3 months: 44% (at the start 45%). Clearly below the average (47%).
Matches won (win rate)
Best month: August 2026 with 50%. Last 3 months: 47% (at the start 45%). Clearly below the average (51%).
Best month: October 2026 with 1,769.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 49%.
Patterns
From the last 224 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Viva___ loses the most ELO in match 1 of the day: −105 ELO, 39% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.09 · Anubis
- Most kills in a match: 36 · Inferno
- Longest win streak: 7 wins in a row · Ancient
Maps in detail
from the last 224 matchesCompared with players on the same level who have at least 15 matches on the map.
How Viva___ plays
Across 224 matches Viva___ averages K/R 0.70 and ADR 76.5; the rating across the 199 rated matches is 1.01. Biggest strength: Deaths per round at just 68% (lower is better), better than 92% of level 8 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 8 players. Averages 15.5 kills per match with 44% headshots. The strongest map is Ancient with a 55% win rate in 44 matches. In 74 of 199 matches the rating was 1.10 or higher (37%), in 75 it was below 0.90. In 195 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: August 2026 at 1.01. Viva___ loses the most ELO in match 1 of the day (−105 ELO, win rate 39%). Things go best from match 5 of the day (+30 ELO, win rate 56%). From match no. 5 of the day on, things go best: 56% win rate, +30 ELO. Got weaker: K/R −0.04. Unchanged in recent months: ADR at 76.3, Headshots at 44%, Win rate at 47%. Last 30 days: 69 matches, win rate 42%, net ELO −25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.