Vitinha-17
Name history of Vitinha-17
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Vitinha-17 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so clearly above the average (49%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.09 K/D and so clearly above the average (0.97).
Impact
StrengthExactly 2 kills in 15.6% of rounds and so well above the average (12.8%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.84. Last 3 months: 0.82 (at the start 0.68). Well above the average (0.71).
Rating, 1.00 is an average match
Best month: August 2026 with 1.15. Last 3 months: 1.13 (at the start 0.94). Well above the average (0.99).
Damage per round (ADR)
Best month: August 2026 with 89.2. Last 3 months: 87.4 (at the start 74.7). Clearly above the average (78.5).
Share of headshot kills
Best month: September 2026 with 53%. Last 3 months: 50% (at the start 48%). Slightly above the average (48%).
Matches won (win rate)
Best month: October 2026 with 54%. Last 3 months: 47% (at the start 38%). Just above the average (46%).
Best month: October 2026 with 1,860. Last 3 months: 1,747 (at the start 1,394).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 151 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Vitinha-17 loses the most ELO in match 2 of the day: −26 ELO, 29% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.18 · Inferno
- Most kills in a match: 40 · Dust 2
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 151 matchesCompared with players on the same level who have at least 15 matches on the map.
How Vitinha-17 plays
Across 151 matches Vitinha-17 averages K/R 0.80 and ADR 85.7; the rating across the 150 rated matches is 1.11. Biggest strength: Rating at 1.11, better than 89% of level 8 players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 8 players. Averages 18.0 kills per match with 50% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 79 of 150 matches the rating was 1.10 or higher (53%), in 42 it was below 0.90. In 130 matches with detailed stats: 45 4Ks and 1 ace. Best month by rating: August 2026 at 1.15. Vitinha-17 loses the most ELO in match 2 of the day (−26 ELO, win rate 29%). Things go best on Mirage (+70 ELO, win rate 47%). Match no. 3 of the day goes best: 57% win rate, −22 ELO. Improved over the last three months: K/R +0.14, Rating +0.19, ADR +12.7, Headshots +2 pp, Win rate +9 pp, ELO +353. Last 30 days: 30 matches, win rate 53%, net ELO +66.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.