VitaleN

Ukraine
243 matches tracked 57 matches in 30 days
Last updated:

How does VitaleN play?

Rating 1.01 K/R 0.73 ADR 79.3 from 243 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 243 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 44%

Clutch

Average
Last one alive

11% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 11%−10 pp · Ø 21% better than 3%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 30%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.4
Knife kills 3 in 243 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 65%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 27x 4K, 0 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

4.6 utility damage per round and so clearly above the average (4.2).

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 61%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 44%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, ADR +4.0
= Stayed the same
Rating at 1.02, Headshots at 46%, ELO at 2,201
▼ Got worse
Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months: 0.74 (at the start 0.70). Just above the average (0.73).

Patterns

From the last 243 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
26 matches · 46% win rate
In match 4 of the day −25 ELO
30 matches · 50% win rate
Between 0:00 and 6:00 −10 ELO, win rate 46%
On Mondays −48 ELO, win rate 35%

VitaleN loses the most ELO on Mirage: −29 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Ancient
  2. Highest rating in a match: 2.09 · Ancient
  3. Longest win streak: 9 wins in a row · Inferno

Maps in detail

from the last 243 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno66
62% better than 76%
0.72 better than 41%
79.6 better than 38%
1.00 better than 36%
53% of 287 duels better than 56%
31% of 45 situations better than 40%
Dust 265
52% right on the average
0.70 better than 32%
77.7 better than 36%
1.00 better than 39%
45% of 292 duels better than 21%
50% of 32 situations better than 80%
Ancient35
54% better than 56%
0.76 better than 60%
79.3 better than 39%
1.06 better than 62%
56% of 129 duels better than 78%
48% of 25 situations better than 74%
Mirage26
46% better than 30%
0.71 better than 37%
78.9 better than 42%
0.96 better than 27%
45% of 112 duels better than 19%
29% of 14 situations better than 25%
Anubis23
65% better than 86%
0.73 better than 48%
80.5 better than 54%
0.99 better than 39%
53% of 110 duels better than 63%
59% of 17 situations better than 92%
Nuke18
44% better than 15%
0.73 better than 41%
77.7 better than 35%
1.01 better than 41%
54% of 87 duels better than 59%
20% of 10 situations better than 15%
Cache9
56% -
0.78 -
83.2 -
1.13-
52% of 31 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VitaleN plays

Across 243 matches VitaleN averages K/R 0.73, ADR 79.3 and a rating of 1.01. Averages 15.9 kills per match with 46% headshots. The strongest map is Anubis with a 65% win rate in 23 matches. In 86 of 243 matches the rating was 1.10 or higher (35%), in 85 it was below 0.90. In 156 matches with detailed stats: 27 4Ks and 0 aces. Best month by rating: October 2026 at 1.12. VitaleN loses the most ELO on Mirage (−29 ELO, win rate 46%). Things go best on Inferno (+142 ELO, win rate 62%). Improved over the last three months: K/R +0.04, ADR +4.0. Got weaker: Win rate −5 pp. Unchanged in recent months: Rating at 1.02, Headshots at 46%, ELO at 2,201. Last 30 days: 57 matches, win rate 56%, net ELO −75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.