Vipeer-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).
Compared with 6,792 players in this group, each player over up to their last 100 matches.
Opening
Average65% of opening duels won and so well above the average (52%).
Clutch
Average33% of 1v1s won and so clearly below the average (42%).
Weapons and aim
Average43% headshots and so well below the average (53%).
Impact
Strength3.1 MVPs per match and so well above the average (2.4).
Utility and deaths
AverageDied in 68% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.91. Last 3 months: 0.89 (at the start 0.81). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.27. Last 3 months: 1.25 (at the start 1.13). Well above the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 93.1. Last 3 months: 91.9 (at the start 84.6). Well above the average (81.2).
Share of headshot kills
Best month: June 2026 with 47%. Last 3 months: 42% (at the start 47%). Well below the average (53%).
Matches won (win rate)
Best month: July 2026 with 65%. Last 3 months: 61% (at the start 56%). Well above the average (54%).
Best month: September 2026 with 3,039. Last 3 months: 3,028 (at the start 2,990).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 54%.
Patterns
From the last 168 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Vipeer- loses the most ELO in match 3 of the day: −58 ELO, 47% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.45 · Inferno
- Most kills in a match: 48 · Dust 2
- Longest win streak: 11 wins in a row · Dust 2
Maps in detail
from the last 168 matchesCompared with players on the same level who have at least 15 matches on the map.
How Vipeer- plays
Across 168 matches Vipeer- averages K/R 0.87, ADR 90.3 and a rating of 1.22. Biggest strength: Opening duels won at 65%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 18.9 kills per match with 43% headshots. The strongest map is Inferno with a 71% win rate in 35 matches. In 100 of 168 matches the rating was 1.10 or higher (60%), in 28 it was below 0.90. In 122 matches with detailed stats: 28 4Ks and 2 aces. Best month by rating: August 2026 at 1.27. Vipeer- loses the most ELO in match 3 of the day (−58 ELO, win rate 47%). Things go best in match 1 of the day (+117 ELO, win rate 68%). Match no. 1 of the day goes best: 68% win rate, +117 ELO. Improved over the last three months: K/R +0.08, Rating +0.12, ADR +7.3, Win rate +5 pp. Got weaker: Headshots −5 pp. Unchanged in recent months: ELO at 3,028. Last 30 days: 23 matches, win rate 52%, net ELO +7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.