Vinsmokehako

Japan
On FACEIT since 2020 182 matches tracked 61 matches in 30 days
Last updated:

How does Vinsmokehako play?

Rating 0.93 K/R 0.68 ADR 77.8 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 182 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 30%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (172 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 62%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (1.00).

Headshot rate 47%−2 pp · Ø 49% better than 41%
AWP share of kills 16%+6 pp · Ø 10% better than 78%
K/D 0.92−0.08 · Ø 1.00 better than 19%
Pistol kills per match 2.5
Knife kills 5 in 182 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (13.2%).

2K rounds 11.5%−1.7 pp · Ø 13.2% better than 13%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 37%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 18x 4K, 1 ace in 172 matches

Utility and deaths

Strength
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 6.5+2.2 · Ø 4.3 better than 91%
Enemies flashed per round 0.42+0.14 · Ø 0.28 better than 83%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
Whether Vinsmokehako is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 172 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.64
AprMayJunJulAugSepOct

Best month: April 2026 with 0.84.

Patterns

From the last 182 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −41 ELO
39 matches · 46% win rate
On Ancient −23 ELO
25 matches · 48% win rate
Between 18:00 and 24:00 +23 ELO, win rate 47%

Vinsmokehako loses the most ELO in match 1 of the day: −41 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 35 · Anubis
  3. Highest rating in a match: 1.84 · Anubis

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
50% right on the average
0.69 better than 33%
79.6 better than 49%
0.95 better than 29%
53% of 215 duels better than 65%
39% of 23 situations better than 55%
Mirage44
57% better than 73%
0.70 better than 37%
79.4 better than 49%
0.95 better than 30%
43% of 252 duels better than 13%
46% of 13 situations better than 72%
Ancient25
48% better than 37%
0.65 better than 10%
75.4 better than 21%
0.89 better than 10%
44% of 110 duels better than 14%
38% of 13 situations right on the average
Inferno24
46% better than 24%
0.67 better than 21%
74.6 better than 17%
0.94 better than 20%
48% of 124 duels better than 29%
54% of 13 situations better than 83%
Anubis23
61% better than 80%
0.68 better than 25%
80.4 better than 51%
0.95 better than 26%
55% of 121 duels better than 71%
45% of 11 situations better than 73%
Cache16
50% -
0.62 -
73.5 -
0.84-
46% of 94 duels -
30% of 10 situations -
Nuke6
50% -
0.71 -
78.0 -
0.95-
51% of 35 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vinsmokehako plays

Across 182 matches Vinsmokehako averages K/R 0.68, ADR 77.8 and a rating of 0.93. Biggest strength: Utility hit rate at 44%, better than 95% of level 9 players. Most room to improve: Rating at 0.93, better than only 17% of level 9 players. Averages 14.7 kills per match with 47% headshots. The strongest map is Anubis with a 61% win rate in 23 matches. In 55 of 182 matches the rating was 1.10 or higher (30%), in 85 it was below 0.90. In 172 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: April 2026 at 1.15. Vinsmokehako loses the most ELO in match 1 of the day (−41 ELO, win rate 46%). Things go best on Dust 2 (+50 ELO, win rate 50%). Match no. 3 of the day goes best: 57% win rate, +25 ELO. Last 30 days: 61 matches, win rate 54%, net ELO −29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.