VinIXI

Ukraine
105 matches tracked 62 matches in 30 days
Last updated:

How does VinIXI play?

Rating 0.90 K/R 0.66 ADR 77.5 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 105 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 37%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 about average weaker than most
Level 4

Compared with 684 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (49%).

Rounds with first kill 9%0 pp · Ø 9% right on the average
Opening duels won 45%−4 pp · Ø 49% better than 22%

Clutch

Weakness
Last one alive

0.9 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 17%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 31%
Clutch kills per match 0.9−0.7 · Ø 1.6 better than 3%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so slightly below the average (0.94).

Headshot rate 40%−3 pp · Ø 43% better than 38%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 0.87−0.07 · Ø 0.94 better than 24%
Pistol kills per match 1.6
Knife kills 2 in 105 matches

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.1).

2K rounds 11.6%−0.9 pp · Ø 12.5% better than 25%
3K rounds 3.3%−0.2 pp · Ø 3.5% better than 40%
MVPs per match 1.8−0.3 · Ø 2.1 better than 22%
4Ks and aces 14x 4K, 3 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 39%
Utility damage per round 2.9−1.0 · Ø 3.9 better than 31%
Enemies flashed per round 0.21−0.02 · Ø 0.23 better than 44%
Deaths per round 76%+3 pp · Ø 73% better than 26%

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −58 ELO
21 matches · 29% win rate
On Dust 2 −7 ELO
40 matches · 35% win rate
Between 12:00 and 18:00 −3 ELO, win rate 38%

VinIXI loses the most ELO in match 1 of the day: −58 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.69 · Nuke
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 31 · Ancient

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
35% better than 10%
0.59 better than 6%
71.0 better than 17%
0.82 better than 8%
45% of 170 duels better than 26%
17% of 12 situations better than 8%
Anubis25
48% better than 48%
0.70 right on the average
80.9 better than 65%
0.94 better than 43%
40% of 115 duels better than 9%
36% of 14 situations better than 46%
Mirage14
43% -
0.63 -
72.7 -
0.84-
45% of 47 duels -
11% of 9 situations -
Nuke12
67% -
0.80 -
89.8 -
1.08-
50% of 68 duels -
60% of 5 situations -
Ancient8
75% -
0.77 -
94.2 -
1.05-
49% of 39 duels -
43% of 7 situations -
Inferno6
50% -
0.61 -
68.5 -
0.80-
50% of 20 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VinIXI plays

Across 105 matches VinIXI averages K/R 0.66, ADR 77.5 and a rating of 0.90. Most room to improve: Clutch 1v1 won at 29%, better than only 17% of level 4 players. Averages 14.4 kills per match with 40% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 31 of 105 matches the rating was 1.10 or higher (30%), in 52 it was below 0.90. In 105 matches with detailed stats: 14 4Ks and 3 aces. VinIXI loses the most ELO in match 1 of the day (−58 ELO, win rate 29%). Last 30 days: 62 matches, win rate 40%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.