ViktorSh9

Russia
On FACEIT since 2023 137 matches tracked 60 matches in 30 days
ELO ▼ 14
2,356
30-day peak: 2,445
Rank EU
#84,013
Russia #23,814 in Russia
Last updated:

How does ViktorSh9 play?

Rating 1.01 K/R 0.70 ADR 77.8 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 137 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 23% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.6
Knife kills 1 in 137 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 29%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 18%
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 11x 4K, 7 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.2+1.0 · Ø 4.2 better than 80%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 26%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether ViktorSh9 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 137 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: August 2026 with 0.75.

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 6:00 and 12:00 +25 ELO, win rate 43%
On Wednesdays +21 ELO, win rate 46%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 1.91 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
54% better than 59%
0.71 better than 33%
79.3 better than 40%
1.03 better than 46%
47% of 150 duels better than 25%
45% of 31 situations better than 72%
Mirage34
47% better than 31%
0.71 better than 35%
75.7 better than 23%
1.03 better than 48%
52% of 103 duels better than 54%
41% of 27 situations better than 60%
Ancient24
50% better than 41%
0.70 better than 27%
76.2 better than 22%
0.98 better than 30%
58% of 79 duels better than 84%
27% of 15 situations better than 24%
Anubis17
59% better than 72%
0.66 better than 11%
73.6 better than 11%
0.96 better than 21%
43% of 53 duels better than 9%
44% of 9 situations better than 68%
Nuke9
33% -
0.75 -
84.3 -
1.02-
48% of 31 duels -
20% of 5 situations -
Cache5
40% -
0.63 -
80.4 -
0.85-
43% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ViktorSh9 plays

Across 137 matches ViktorSh9 averages K/R 0.70, ADR 77.8 and a rating of 1.01. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 44% headshots. The strongest map is Anubis with a 59% win rate in 17 matches. In 54 of 137 matches the rating was 1.10 or higher (39%), in 59 it was below 0.90. In 137 matches with detailed stats: 11 4Ks and 7 aces. Best month by rating: August 2026 at 1.09. Things go best on Mirage (+71 ELO, win rate 47%). From match no. 5 of the day on, things go best: 56% win rate, +50 ELO. Last 30 days: 60 matches, win rate 47%, net ELO +75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.