Venus-i4

Russia
On FACEIT since 2020 142 matches tracked 142 matches in 30 days
ELO ▼ 78
3,035
30-day peak: 3,237
Rank EU ▼ 2,738 places
#6,849
Russia #2,169 in Russia
30 days · prev. #4,111 · best #3,638
Last updated:

How does Venus-i4 play?

Rating 0.89 K/R 0.62 ADR 68.3 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 142 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 11% normal 0.90 to 1.09 22% weak 0.75 to 0.89 22% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,792 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 4%
Opening duels won 45%−7 pp · Ø 52% better than 4%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 30%−12 pp · Ø 42% better than 9%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 8%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.06).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 3%−9 pp · Ø 12% better than 20%
K/D 0.89−0.17 · Ø 1.06 better than 3%
Pistol kills per match 2.0
Knife kills 3 in 142 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.4).

2K rounds 10.5%−3.1 pp · Ø 13.6% better than 1%
3K rounds 3.0%−1.2 pp · Ø 4.2% better than 6%
MVPs per match 1.7−0.7 · Ø 2.4 better than 1%
4Ks and aces 10x 4K, 0 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.32).

Utility hit rate 39%+5 pp · Ø 34% better than 85%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.51+0.19 · Ø 0.32 better than 91%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Venus-i4 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 142 matches, all from the last 3 months.

Kills per round (K/R)

0.59
SepOct

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −122 ELO
33 matches · 42% win rate
Between 12:00 and 18:00 +3 ELO, win rate 41%
On Fridays −64 ELO, win rate 44%

Venus-i4 loses the most ELO on Dust 2: −122 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 28 · Dust 2
  3. Highest rating in a match: 1.77 · Dust 2

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
46% better than 16%
0.59 better than 1%
63.3 better than 1%
0.84 better than 1%
39% of 169 duels better than 2%
40% of 30 situations better than 54%
Dust 233
42% better than 11%
0.61 better than 3%
66.2 better than 1%
0.91 better than 7%
45% of 94 duels better than 13%
31% of 16 situations better than 28%
Anubis27
67% better than 85%
0.68 better than 16%
76.6 better than 23%
0.98 better than 22%
56% of 85 duels better than 69%
25% of 8 situations better than 18%
Ancient18
33% better than 3%
0.59 better than 1%
67.0 better than 1%
0.80 better than 1%
43% of 61 duels better than 7%
14% of 7 situations better than 5%
Nuke14
57% -
0.69 -
75.8 -
0.99-
48% of 42 duels -
17% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Venus-i4 plays

Across 142 matches Venus-i4 averages K/R 0.62, ADR 68.3 and a rating of 0.89. Biggest strength: Utility hit rate at 39%, better than 85% of level 10 · 3,000-3,499 ELO players. Most room to improve: Damage per round (ADR) at 68.3, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 13.3 kills per match with 50% headshots. The strongest map is Anubis with a 67% win rate in 27 matches. In 34 of 142 matches the rating was 1.10 or higher (24%), in 77 it was below 0.90. In 142 matches with detailed stats: 10 4Ks and 0 aces. Venus-i4 loses the most ELO on Dust 2 (−122 ELO, win rate 42%). Things go best on Anubis (+102 ELO, win rate 67%). From match no. 5 of the day on, things go best: 59% win rate, +60 ELO. Last 30 days: 142 matches, win rate 49%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.