Venom-_-kila

Poland
81 matches tracked 35 matches in 30 days
Last updated:

How does Venom-_-kila play?

Rating 1.03 (from 40 matches) K/R 0.77 ADR 84.8 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67% on level 7
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with at least a normal rating (0.90 and up). 65%
Rating spread from 40 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 23% very weak below 0.75 13%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 7 average. Higher headshot rate than the level 7 average.
Multi-killsHeadshots
better than most on level 7 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 68%
Opening duels won 49%−1 pp better than 42%

Clutch

Average
Last one alive
Clutch 1v1 won 51%+12 pp better than 96%
Clutch 1v2 won 19%−2 pp better than 37%
Clutch kills per match 1.2−0.4 better than 14%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 54%+8 pp better than 87%
AWP share of kills 10%0 pp level
K/D 1.000.00 level
Pistol kills per match 2.8
Knife kills 4 in 81 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 12.9%−0.2 pp better than 47%
Rounds with 3K 5.0%+1.1 pp better than 92%
MVPs per match 2.5+0.3 better than 84%
4Ks and aces 25x 4K, 3 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 13%
Utility damage per round 3.5−0.7 better than 35%
Enemies flashed per round 0.33+0.06 better than 68%
Rounds with a death 77%+5.0 pp better than 9%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.70
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.85.

Patterns

From the last 81 matches, each row based on 20+ matches.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.61 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 30 · Mirage

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
44% better than 29%
0.81 better than 88%
87.9 better than 88%
1.08–
45% of 86 duels better than 24%
67% of 6 situations better than 97%
Ancient17
47% better than 37%
0.76 better than 68%
84.0 better than 74%
0.98–
49% of 90 duels better than 47%
60% of 5 situations better than 93%
Dust 216
38% better than 12%
0.73 better than 57%
81.1 better than 59%
1.00–
53% of 91 duels better than 69%
43% of 7 situations better than 64%
Cache12
33% –
0.80 –
86.5 –
1.10–
41% of 54 duels –
33% of 6 situations –
Nuke10
30% –
0.86 –
90.9 –
1.14–
53% of 45 duels –
50% of 6 situations –
Anubis5
40% –
0.71 –
87.9 –
0.91–
52% of 33 duels –
50% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Venom-_-kila plays

Across 81 matches Venom-_-kila averages K/R 0.77 and ADR 84.8; the rating across the 40 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 51%. That is better than 96% of players on level 7. Most room to improve: Rounds with a death at 77%. That is better than only 9% of players on level 7. On average 17.2 kills per match, 54% of them headshots. The strongest map is Ancient with a 47% win rate in 17 matches. In 16 of 40 matches the rating was 1.10 or higher (40%), in 14 it was below 0.90. In 81 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: September 2026 at 1.13. Last 30 days: 35 matches, win rate 37%, ELO balance +1.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.