Veizy

Ukraine
On FACEIT since 2019 147 matches tracked 46 matches in 30 days
ELO ▲ 64
2,190
30-day peak: 2,190
Rank EU
#142,398
Ukraine #5,718 in Ukraine
Last updated:

How does Veizy play?

Rating 1.35 K/R 0.95 ADR 98.6 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 88%
Rating distribution from 147 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 41% good 1.10 to 1.29 16% normal 0.90 to 1.09 16% weak 0.75 to 0.89 5% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,951 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 60%+9 pp · Ø 51% better than 97%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

1.39 K/D and so well above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 42%
AWP share of kills 26%+15 pp · Ø 11% better than 95%
K/D 1.39+0.36 · Ø 1.03 better than 99%
Pistol kills per match 3.9
Zeus kills1 in 147 matches
Knife kills 9 in 147 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.3).

2K rounds 17.7%+4.3 pp · Ø 13.4% better than 99%
3K rounds 7.1%+3.0 pp · Ø 4.1% better than 99%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 54x 4K, 7 aces in 147 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 63%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 61%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 68%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Veizy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 147 matches, all from the last 3 months.

Kills per round (K/R)

0.98
AugSepOct

Best month: August 2026 with 1.00.

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −4 ELO
20 matches · 55% win rate
In match 2 of the day +22 ELO
35 matches · 49% win rate
On Mondays +26 ELO, win rate 43%

Veizy loses the most ELO on Nuke: −4 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.83 · Dust 2
  2. Longest win streak: 11 wins in a row · Inferno
  3. Most kills in a match: 69 · Mirage

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
69% better than 95%
0.96 better than 99%
98.7 better than 98%
1.35 better than 98%
63% of 226 duels better than 96%
33% of 27 situations better than 40%
Mirage31
65% better than 92%
0.94 better than 98%
97.2 better than 97%
1.36 better than 99%
56% of 186 duels better than 77%
40% of 35 situations better than 57%
Ancient23
43% better than 24%
0.92 better than 98%
96.6 better than 97%
1.31 better than 98%
60% of 119 duels better than 91%
33% of 18 situations better than 37%
Nuke20
55% better than 57%
1.01 better than 99%
106.6 better than 99%
1.39 better than 99%
67% of 128 duels better than 98%
33% of 18 situations better than 37%
Inferno12
50% -
0.95 -
98.2 -
1.32-
53% of 57 duels -
33% of 9 situations -
Anubis11
45% -
0.94 -
93.0 -
1.34-
51% of 68 duels -
50% of 8 situations -
Cache7
57% -
0.94 -
93.7 -
1.33-
72% of 29 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Veizy plays

Across 147 matches Veizy averages K/R 0.95, ADR 98.6 and a rating of 1.35. Biggest strength: Rating at 1.35, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 21.4 kills per match with 48% headshots. The strongest map is Dust 2 with a 69% win rate in 42 matches. In 105 of 147 matches the rating was 1.10 or higher (71%), in 18 it was below 0.90. In 147 matches with detailed stats: 54 4Ks and 7 aces. Best month by rating: August 2026 at 1.43. Veizy loses the most ELO on Nuke (−4 ELO, win rate 55%). Things go best on Ancient (+29 ELO, win rate 43%). From match no. 5 of the day on, things go best: 68% win rate. Last 30 days: 46 matches, win rate 57%, net ELO −13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.