VaxyVaxy

Turkey
On FACEIT since 2022 110 matches tracked 48 matches in 30 days
ELO ▲ 66
2,128
30-day peak: 2,176
Rank EU
#167,202
Turkey #4,554 in Turkey
Last updated:

How does VaxyVaxy play?

Rating 0.97 K/R 0.68 ADR 77.1 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 110 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 0.97−0.06 · Ø 1.03 better than 29%
Pistol kills per match 2.7
Knife kills 2 in 110 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.4% of rounds and so well below the average (4.1%).

2K rounds 11.3%−2.1 pp · Ø 13.4% better than 7%
3K rounds 2.4%−1.7 pp · Ø 4.1% better than 2%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 10x 4K, 1 ace in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +274
= Stayed the same
Headshots at 47%
▼ Got worse
K/R −0.08, Rating −0.11, ADR −6.9, Win rate −11 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months: 0.66 (at the start 0.74). Clearly below the average (0.74).

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −47 ELO
30 matches · 50% win rate
Between 0:00 and 6:00 −24 ELO, win rate 38%
On Thursdays −101 ELO, win rate 34%

VaxyVaxy loses the most ELO on Dust 2: −47 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.56 · Mirage
  3. Most kills in a match: 34 · Ancient

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
50% better than 44%
0.69 better than 26%
79.2 better than 42%
1.01 better than 42%
50% of 88 duels better than 43%
33% of 18 situations better than 37%
Mirage25
48% better than 39%
0.69 better than 27%
74.8 better than 21%
0.97 better than 30%
44% of 85 duels better than 14%
28% of 18 situations better than 21%
Anubis15
47% better than 34%
0.72 better than 41%
79.0 better than 41%
1.02 better than 48%
66% of 41 duels better than 99%
43% of 7 situations better than 63%
Inferno13
38% -
0.68 -
75.7 -
0.94-
47% of 30 duels -
25% of 4 situations -
Nuke10
50% -
0.69 -
80.4 -
0.97-
50% of 30 duels -
40% of 5 situations -
Cache9
33% -
0.51 -
68.6 -
0.72-
25% of 20 duels -
20% of 5 situations -
Ancient8
63% -
0.71 -
79.5 -
1.02-
58% of 31 duels -
42% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VaxyVaxy plays

Across 110 matches VaxyVaxy averages K/R 0.68, ADR 77.1 and a rating of 0.97. Most room to improve: 3K rounds at 2.4%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.5 kills per match with 47% headshots. The strongest map is Nuke with a 50% win rate in 10 matches. In 33 of 110 matches the rating was 1.10 or higher (30%), in 46 it was below 0.90. In 69 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: June 2026 at 1.18. VaxyVaxy loses the most ELO on Dust 2 (−47 ELO, win rate 50%). Things go best in match 1 of the day (−26 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, −26 ELO. Improved over the last three months: ELO +274. Got weaker: K/R −0.08, Rating −0.11, ADR −6.9, Win rate −11 pp. Unchanged in recent months: Headshots at 47%. Last 30 days: 48 matches, win rate 38%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.