Vanechka

Russia
180 matches tracked 44 matches in 30 days
Last updated:

How does Vanechka play?

Rating 0.96 (from 161 matches) K/R 0.69 ADR 75.3 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 161 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 25% very weak below 0.75 22%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 50%+1 pp · Ø 49% better than 47%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (48%).

Headshot rate 43%−5 pp · Ø 48% better than 27%
AWP share of kills 8%−3 pp · Ø 11% better than 46%
K/D 0.99+0.02 · Ø 0.97 better than 47%
Pistol kills per match 2.5
Knife kills 3 in 180 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so clearly below the average (12.8%).

2K rounds 10.9%−1.9 pp · Ø 12.8% better than 6%
3K rounds 3.1%−0.7 pp · Ø 3.8% better than 17%
MVPs per match 1.9−0.3 · Ø 2.2 better than 15%
4Ks and aces 8x 4K, 0 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.1).

Utility hit rate 29%−7 pp · Ø 36% better than 13%
Utility damage per round 1.9−2.2 · Ø 4.1 better than 4%
Enemies flashed per round 0.20−0.07 · Ø 0.27 better than 31%
Deaths per round 69%−4 pp · Ø 73% better than 86%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp, ELO +139
= Stayed the same
Win rate at 46%
▼ Got worse
K/R −0.04, Rating −0.05, ADR −4.3

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months: 0.67 (at the start 0.71). Slightly below the average (0.71).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −110 ELO
50 matches · 50% win rate
In match 1 of the day −65 ELO
61 matches · 41% win rate
On Tuesdays +31 ELO, win rate 37%

Vanechka loses the most ELO on Mirage: −110 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.39 · Dust 2
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 266
44% better than 30%
0.69 better than 33%
74.6 better than 24%
0.99 better than 43%
49% of 185 duels better than 41%
36% of 42 situations better than 47%
Mirage50
50% right on the average
0.71 better than 42%
76.8 better than 35%
0.95 better than 30%
56% of 172 duels better than 81%
43% of 28 situations better than 65%
Anubis36
56% better than 67%
0.68 better than 28%
77.1 better than 37%
0.96 better than 35%
41% of 123 duels better than 9%
45% of 20 situations better than 67%
Inferno21
29% better than 2%
0.67 better than 30%
71.9 better than 16%
0.94 better than 29%
53% of 79 duels better than 62%
33% of 9 situations better than 40%
Nuke3
33% -
0.57 -
55.9 -
0.91-
29% of 7 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vanechka plays

Across 180 matches Vanechka averages K/R 0.69 and ADR 75.3; the rating across the 161 rated matches is 0.96. Biggest strength: Deaths per round at just 69% (lower is better), better than 86% of level 8 players. Most room to improve: Utility damage per round at 1.9, better than only 4% of level 8 players. Averages 15.4 kills per match with 43% headshots. The strongest map is Anubis with a 56% win rate in 36 matches. In 44 of 161 matches the rating was 1.10 or higher (27%), in 75 it was below 0.90. In 80 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: June 2026 at 1.04. Vanechka loses the most ELO on Mirage (−110 ELO, win rate 50%). Things go best in match 4 of the day (+69 ELO, win rate 57%). Match no. 4 of the day goes best: 57% win rate, +69 ELO. Improved over the last three months: Headshots +4 pp, ELO +139. Got weaker: K/R −0.04, Rating −0.05, ADR −4.3. Unchanged in recent months: Win rate at 46%. Last 30 days: 44 matches, win rate 41%, net ELO −102.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.