Vaitac1

Russia
137 matches tracked 48 matches in 30 days
Last updated:

How does Vaitac1 play?

Rating 1.03 K/R 0.75 ADR 78.4 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 137 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 10% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
AWPerMulti-killsEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so well above the average (49%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 55%+6 pp · Ø 49% better than 89%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 86%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 13%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 15%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just above the average (0.98).

Headshot rate 45%−2 pp · Ø 47% better than 43%
AWP share of kills 38%+27 pp · Ø 11% better than 98%
K/D 1.00+0.02 · Ø 0.98 better than 59%
Pistol kills per match 3.0
Knife kills 5 in 137 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.8%).

2K rounds 13.9%+1.0 pp · Ø 12.9% better than 76%
3K rounds 4.5%+0.7 pp · Ø 3.8% better than 81%
MVPs per match 2.3+0.1 · Ø 2.2 better than 66%
4Ks and aces 21x 4K, 2 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.26).

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 78%
Enemies flashed per round 0.10−0.16 · Ø 0.26 better than 9%
Deaths per round 75%+2 pp · Ø 73% better than 23%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.06, ELO +123
= Stayed the same
K/R at 0.76, ADR at 79.0
▼ Got worse
Headshots −7 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.76 (at the start 0.73). Clearly above the average (0.71).

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −28 ELO
25 matches · 60% win rate
In match 3 of the day −3 ELO
26 matches · 27% win rate
On Fridays +62 ELO, win rate 38%

Vaitac1 loses the most ELO on Anubis: −28 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Highest rating in a match: 2.72 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
43% better than 25%
0.75 better than 68%
80.1 better than 56%
1.05 better than 71%
56% of 264 duels better than 84%
38% of 24 situations right on the average
Anubis25
60% better than 75%
0.76 better than 72%
82.7 better than 70%
1.02 better than 60%
54% of 120 duels better than 68%
46% of 13 situations better than 73%
Nuke23
39% better than 12%
0.76 better than 63%
76.4 better than 30%
1.00 better than 41%
48% of 91 duels better than 31%
63% of 8 situations better than 93%
Ancient19
47% better than 37%
0.77 better than 73%
77.3 better than 35%
1.04 better than 68%
55% of 85 duels better than 76%
50% of 10 situations better than 80%
Inferno13
54% -
0.67 -
69.1 -
0.98-
49% of 61 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vaitac1 plays

Across 137 matches Vaitac1 averages K/R 0.75, ADR 78.4 and a rating of 1.03. Biggest strength: Opening duels won at 55%, better than 89% of level 7 players. Most room to improve: Deaths per round at 75%, better than only 23% of level 7 players. Averages 16.4 kills per match with 45% headshots. The strongest map is Anubis with a 60% win rate in 25 matches. In 54 of 137 matches the rating was 1.10 or higher (39%), in 48 it was below 0.90. In 86 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 1.09. Vaitac1 loses the most ELO on Anubis (−28 ELO, win rate 60%). Things go best on Dust 2 (+1 ELO, win rate 43%). Match no. 1 of the day goes best: 56% win rate, −55 ELO. Improved over the last three months: Rating +0.06, ELO +123. Got weaker: Headshots −7 pp, Win rate −3 pp. Unchanged in recent months: K/R at 0.76, ADR at 79.0. Last 30 days: 48 matches, win rate 52%, net ELO −33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.