Vad1mah

Russia
On FACEIT since 2018 63 matches tracked 40 matches in 30 days
ELO ▼ 90
2,214
30-day peak: 2,304
Rank EU
#129,820
Russia #36,325 in Russia
Last updated:

How does Vad1mah play?

Rating 1.14 K/R 0.78 ADR 83.7 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 63 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 29% weak 0.75 to 0.89 8% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Strength
Last one alive

34% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 34%+12 pp · Ø 22% better than 97%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.21+0.18 · Ø 1.03 better than 93%
Pistol kills per match 2.6
Knife kills 1 in 63 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 77%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 20x 4K, 2 aces in 63 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 87%
Enemies flashed per round 0.50+0.21 · Ø 0.29 better than 92%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Vad1mah is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 63 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOct

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
22 matches · 36% win rate

Vad1mah loses the most ELO on Mirage: −30 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.14 · Anubis
  2. Most kills in a match: 46 · Anubis
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
36% better than 7%
0.73 better than 46%
79.0 better than 42%
1.01 better than 45%
46% of 78 duels better than 21%
43% of 23 situations better than 66%
Dust 219
79% better than 99%
0.81 better than 82%
88.3 better than 84%
1.18 better than 89%
63% of 71 duels better than 95%
47% of 17 situations better than 76%
Anubis14
57% -
0.82 -
82.8 -
1.27-
51% of 55 duels -
17% of 6 situations -
Cache4
75% -
0.94 -
91.9 -
1.41-
58% of 12 duels -
0% of 3 situations -
Inferno3
33% -
0.63 -
76.1 -
0.91-
41% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vad1mah plays

Across 63 matches Vad1mah averages K/R 0.78, ADR 83.7 and a rating of 1.14. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 47% headshots. The strongest map is Dust 2 with a 79% win rate in 19 matches. In 32 of 63 matches the rating was 1.10 or higher (51%), in 13 it was below 0.90. In 63 matches with detailed stats: 20 4Ks and 2 aces. Vad1mah loses the most ELO on Mirage (−30 ELO, win rate 36%). Last 30 days: 40 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.