Vacino

Czech Republic
116 matches tracked 21 matches in 30 days
Last updated:

How does Vacino play?

Rating 0.81 (from 87 matches) K/R 0.60 ADR 68.4 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1% on level 7
0.81
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 38%
Rating distribution from 87 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 6% good 1.10 to 1.29 7% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 46%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).

Compared with 1,203 players on level 7, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

Vacino wins 43 of 100 opening duels. 7 percentage points below the level 7 average (50%).

Rounds with first kill 8%−2 pp better than 20%
Opening duels won 43%−7 pp better than 6%

Clutch

Average
Last one alive

Averages 1.0 kills per match as the last one alive. 0.7 below the level 7 average (1.7).

Clutch 1v1 won 44%+5 pp better than 81%
Clutch 1v2 won 17%−4 pp better than 25%
Clutch kills per match 1.0−0.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

0.77 kills per death. 0.23 below the level 7 average (1.00).

Headshot rate 42%−4 pp better than 26%
AWP share of kills 1%−10 pp better than 7%
K/D 0.77−0.23 better than 1%
Pistol kills per match 1.7

Impact

Weakness
Damage and big rounds

Averages 1.6 round MVPs per match. 0.7 below the level 7 average (2.3).

2K rounds 10.5%−2.7 pp better than 4%
3K rounds 2.6%−1.3 pp better than 7%
MVPs per match 1.6−0.7 better than 2%
4Ks and aces 4x 4K, 1 ace in 87 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.07 enemies flashed per round (7 per 100 rounds). 0.20 below the level 7 average (0.27).

Utility hit rate 38%+3 pp better than 70%
Utility damage per round 4.4+0.2 better than 58%
Enemies flashed per round 0.07−0.20 better than 4%
Deaths per round 77%+5 pp better than 9%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.05, ADR +6.4, Headshots +2 pp, Win rate +8 pp, ELO +58
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: October 2026 with 0.68. Last 3 months: 0.61 (at the start 0.56). 0.11 below the level 7 average (0.72).

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −1 ELO
33 matches · 39% win rate
In match 3 of the day +44 ELO
21 matches · 43% win rate
Between 18:00 and 24:00 +26 ELO, win rate 46%

Vacino loses the most ELO on Dust 2: −1 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Highest rating in a match: 1.57 · Inferno
  3. Longest win streak: 4 wins in a row · Inferno

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
39% better than 14%
0.59 better than 4%
67.0 better than 3%
0.83 better than 5%
40% of 156 duels better than 8%
42% of 12 situations better than 66%
Mirage25
48% better than 41%
0.57 better than 3%
64.5 better than 3%
0.80 better than 4%
37% of 103 duels better than 3%
67% of 6 situations better than 98%
Anubis18
72% better than 98%
0.63 better than 13%
72.4 better than 15%
0.81 better than 3%
53% of 92 duels better than 63%
33% of 12 situations better than 40%
Ancient16
50% better than 46%
0.57 better than 1%
67.0 better than 3%
0.73-
39% of 83 duels better than 4%
33% of 6 situations better than 42%
Nuke9
33% -
0.52 -
69.7 -
0.72-
31% of 35 duels -
40% of 5 situations -
Inferno8
75% -
0.71 -
76.6 -
0.92-
59% of 34 duels -
0% of 2 situations -
Cache5
40% -
0.59 -
65.2 -
0.75-
55% of 22 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Vacino plays

Across 116 matches Vacino averages K/R 0.60 and ADR 68.4; the rating across the 87 rated matches is 0.81. Biggest strength: Clutch 1v1 won at 44%, better than 81% of level 7 players. Most room to improve: Rating at 0.81, better than only 1% of level 7 players. Averages 13.4 kills per match with 42% headshots. The strongest map is Anubis with a 72% win rate in 18 matches. In 11 of 87 matches the rating was 1.10 or higher (13%), in 54 it was below 0.90. In 87 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: October 2026 at 0.96. Vacino loses the most ELO on Dust 2 (−1 ELO, win rate 39%). Things go best on Mirage (+24 ELO, win rate 48%). Match no. 2 of the day goes best: 57% win rate, −46 ELO. Improved over the last three months: K/R +0.05, ADR +6.4, Headshots +2 pp, Win rate +8 pp, ELO +58. Last 30 days: 21 matches, win rate 48%, net ELO +73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.